VII

All right, they'd try Xochitl first. Harkaman knew the planet, and was friendly with the Haulteclere noble who ruled it.

The work went on at the Gorram shipyard; it had taken a year to build theEnterprise, but the steel-mills and engine-works were over the preparatory work of tooling up, and material and equipment was flowing in a steady stream. Lucas let them persuade him to take more rest, and day by day grew stronger. Soon he was spending most of his time at the shipyard, watching the engines go in—Abbot lift-and-drive for normal space, Dillingham hyperdrive, power-converters, pseudograv, all at the center of the globular ship.Living quarters and workshops went in next, all armored in collapsium-plated steel. Then the ship lifted out to an orbit a thousand miles off-planet, followed by swarms of armored work-craft and cargo-lighters; the rest of the work was more easily done in space. At the same time, the four two-hundred-foot pinnaces that would be carried aboard were being finished. Each of them had its own hyperdrive engines, and could travel as far and as fast as the ship herself.

Otto Harkaman was beginning to be distressed because the ship still lacked a name. He didn't like having to speak of her as "her," or "the ship," and there were many things soon to go on that should be name-marked.Elaine, Trask thought, at once, and almost at once rejected it. He didn't want her name associated with the things that ship would do in the Old Federation.Revenge,Avenger,Retribution,Vendetta; none appealed to him. A news-commentator, turgidly eloquent about the nemesis which the criminal Dunnan had invoked against himself, supplied it,Nemesisit was.

Now he was studying his new profession of interstellar robbery and murder against which he had once inveighed. Otto Harkaman's handful of followers became his teachers. Vann Larch, guns-and-missiles, who was also a painter; Guatt Kirbey, sour and pessimistic, the hyperspatial astrogator who tried to express his science in music; Sharll Renner, the normal-space astrogator. Alvyn Karffard, the exec, who had been with Harkaman longest of all. And Sir Paytrik Morland, a local recruit, formerly guard-captain to Count Lionel of Newhaven, who commanded the ground-fighters and the combat contragravity. They were using the farms and villages of Traskon for drill and practice, and he noticed that while theNemesiswould carry only five hundred ground and air fighters, over a thousand were being trained.

He commented to Rovard Grauffis.

"Yes. Don't mention it outside," the Duke's henchman said. "You and Sir Paytrik and Captain Harkaman will pick the five hundred best. The Duke will take the rest into his service. Some of these days, Omfray of Glaspyth will find out what a Space Viking raid is really like."

And Duke Angus would tax his new subjects of Glaspyth to redeem the pledges on his new barony of Traskon. Some old Pre-Atomic writer Harkaman was fond of quoting had said, "Gold will not always get you good soldiers, but good soldiers can get you gold."

TheNemesiscame back to the Gorram yards and settled onto her curved landing legs like a monstrous spider. TheEnterprisehad borne the Ward sword and atom-symbol; theNemesisshouldbear his own badge, but the bisonoid head, tawny on green, of Traskon, was no longer his. He chose a skull impaled on an upright sword, and it was blazoned on the ship when he and Harkaman took her out for her shakedown cruise.

When they landed again at the Gorram yards, two hundred hours later, they learned that a tramp freighter from Morglay had come into Bigglersport in their absence with news of Andray Dunnan. Her captain had come to Wardshaven at Duke Angus' urgent invitation and was waiting for them at the Ducal Palace.

They sat, a dozen of them, around a table in the Duke's private apartments. The freighter captain, a small, precise man with a graying beard, alternately puffed at a cigarette and sipped from a beaker of brandy.

"I spaced out from Morglay two hundred hours ago," he was saying. "I'd been there twelve local days, three hundred Galactic Standard hours, and the run from Curtana was three hundred and twenty. This ship, theEnterprise, spaced out from there several days before I did. I'd say she's twelve hundred hours out of Windsor, on Curtana, now."

The room was still. The breeze fluttered curtains at the open windows; from the garden below, winged night-things twittered.

"I never expected it," Harkaman said. "I thought he'd take the ship out to the Old Federation at once." He poured wine for himself. "Of course, Dunnan's crazy. A crazy man has an advantage, sometimes, like a left-handed knife-fighter. He does unexpected things."

"That wasn't such a crazy move," Rovard Grauffis said. "We have very little direct trade with Curtana. It's only an accident we heard about this when we did."

The freighter captain's beaker was half empty. He filled it to the brim from the decanter.

"She was the first Gram ship there for years," he agreed. "That attracted notice, of course. And his having the blazonry changed, from the sword and atom-symbol to the blue crescent. And the ill-feeling on the part of other captains and planet-side employers about the men he'd lured away from them."

"How many men and what kind?"

The man with the gray beard shrugged. "I was too busy getting a cargo together for Morglay, to pay much attention. Almost a full spaceship complement, officers and spacemen of every kind. And a lot of industrial engineers and technicians."

"Then he is going to use that equipment that was aboard, and put in a base somewhere," somebody said.

"If he left Curtana twelve hundred hours ago, he's still in hyperspace," Guatt Kirbey said. "It's over two thousand from Curtana to the nearest Old Federation planet."

"How far to Tanith?" Duke Angus asked. "I'm sure that's where he's gone. He'd expect me to finish the other ship and equip her like theEnterpriseand send her out; he'd want to get there first."

"I'd thought that Tanith would be the last place he'd go," Harkaman said, "but this changes the whole outlook. He could have gone to Tanith."

"He's crazy, and you're trying to apply sane logic to him," Guatt Kirbey said. "You're figuring what you'd do, and you aren't crazy. Of course, I've had my doubts, at times, but—"

"Yes, he's crazy, and Captain Harkaman's allowing for that," Rovard Grauffis said. "Dunnan hates all of us. He hates his Grace, here. He hates Lord Lucas, and Sesar Karvall; of course, he may think he killed both of them. He hates Captain Harkaman. So how could he score all of us off at once? By taking Tanith."

"You say he was buying supplies and ammunition?"

"That's right. Gun ammunition, ship's missiles, and a lot of ground-defense missiles."

"What was he buying them with? Trading machinery?"

"No. Gold."

"Yes. Lothar Ffayle found out that a lot of gold was transferred to Dunnan from banks in Glaspyth and Didreksburg," Grauffis said. "He got that aboard when he took the ship, evidently."

"All right," Trask said. "We can't be sure of anything, but we have some reasons for thinking he went to Tanith, and that's more than we have for any other planet in the Old Federation. I won't try to estimate the odds against our finding him there, but they're a good deal bigger anywhere else. We'll go there, first."

The outside viewscreen, which had been vacantly gray for over three thousand hours, was now a vertiginous swirl of color, the indescribable color of a collapsing hyperspatial field. No two observers ever saw it alike, and no imagination could vision the actuality. Trask found that he was holding his breath. So, he noticed, was Otto Harkaman, beside him. It was something, evidently, that nobody got used to. Even Guatt Kirbey, the astrogator, was sitting with his pipe clenched in his mouth, staring at the screen.

Then, in an instant, the stars, which had literally not been there before, filled the screen with a blaze of splendor against the black velvet backdrop of normal space. Dead in the center, brighter than all the rest, Ertado's Star, the sunof Tanith, burned yellowly. The light from it was ten hours old.

"Pretty good, Guatt," Harkaman said, picking up his cup.

"Good, Gehenna; it was perfect," somebody else said.

Kirbey was relighting his pipe. "Oh, I suppose it'll have to do," he grudged, around the stem. He had gray hair and an untidy mustache, and nothing was ever quite good enough to satisfy him. "I could have made it a little closer. Need three microjumps, now, and I'll have to cut the last one pretty fine. Now don't bother me." He began punching buttons for data and fiddling with setscrews and verniers.

For a moment, in the screen, Trask could see the face of Andray Dunnan. He blinked it away and reached for his cigarettes, and put one in his mouth wrong-end-to. When he reversed it and snapped his lighter, he saw that his hand was trembling. Otto Harkaman must have seen that, too.

"Take it easy, Lucas," he whispered. "Keep your optimism under control. We only think he might be here."

"I'm sure he is. He has to be."

No; that was the way Dunnan, himself, thought. Let's be sane about this.

"We have to assume he is. If we do, and he isn't it's a disappointment. If we don't, and he is, it's a disaster."

Others, it seemed, thought the same way. The battle-stations board was a solid blaze of red light for full combat readiness.

"All right," Kirbey said. "Jumping."

Then he twisted the red handle to the right and shoved it in viciously. Again the screen boiled with colored turbulence; again dark and mighty forces stalked through the ship like demons in a sorcerer's tower. The screen turned featureless gray as the pickups stared blindly into some dimensionless noplace. Then it convulsed with color again, and this time Ertado's Star, still in the center, was a coin-sized disk, with the little sparks of its seven planets scattered around it. Tanith was the third—the inhabitable planet of a G-class system usually was. It had a single moon, barely visible in the telescopic screen, five hundred miles in diameter and fifty thousand off-planet.

"You know," Kirbey said, as though he was afraid to admit it, "that wasn't too bad. I think we can make it in one more microjump."

Some time, Trask supposed, he'd be able to use the expression "micro-" about a distance of fifty-five million miles, too.

"What do you think about it?" Harkaman asked him, as deferentially as though seeking expert guidance instead of examining his apprentice. "Where should Guatt put us?"

"As close as possible, of course." That would be a light-second at the least; if theNemesiscame outof hyperspace any closer to anything the size of Tanith, the collapsing field itself would kick her back. "We have to assume Dunnan's been there at least nine hundred hours. By that time, he could have put in a detection-station, and maybe missile-launchers, on the moon. TheEnterprisecarries four pinnaces, the same as theNemesis; in his place, I'd have at least two of them on off-planet patrol. So let's accept it that we'll be detected as soon as we come out of the last jump, and come out with the moon directly between us and the planet. If it's occupied, we can knock it off on the way in."

"A lot of captains would try to come out with the moon masked off by the planet," Harkaman said.

"Would you?"

The big man shook his tousled head. "No. If they have launchers on the moon, they could launch at us in a curve around the planet, by data relayed from the other side, and we'd be at a disadvantage replying. Just go straight in. You hearing this, Guatt?"

"Yeah. It makes sense. Sort of. Now, stop pestering me. Sharll, look here a minute."

The normal-space astrogator conferred with him; Alvyn Karffard, the executive officer, joined them. Finally Kirbey pulled out the big red handle, twisted it, and said, "All right, jumping." He shoved it in. "I suppose I cut it too fine; now we'll get kicked back half a million miles."

The screen convulsed again; when it cleared the third planet was directly in the center; its small moon, looking almost as large, was a little above and to the right, sunlit on one side and planetlit on the other. Kirbey locked the red handle, gathered up his tobacco and lighter and things from the ledge, and pulled down the cover of the instrument-console, locking it.

"All yours, Sharll," he told Renner.

"Eight hours to atmosphere," Renner said. "That's if we don't have to waste a lot of time shooting up Junior, there."

Vann Larch was looking at the moon in the six hundred power screen.

"I don't see anything to shoot. Five hundred miles; one planetbuster, or four or five thermonuclears," he said.

It wasn't right, Trask thought indignantly. Minutes ago, Tanith had been six and a half billion miles away. Seconds ago, fifty-odd million. And now, a quarter of a million, and looking close enough to touch in the screen, it would take them eight hours to reach it. Why, on hyperdrive you could go forty-eight trillion miles in that time.

Well, it took a man just as long to walk across a room today as it had taken Pharaoh the First, or Homo Sap.

In the telescopic screen Tanithlooked like any picture of any Terra-type planet from space, with cloud-blurred contours of seas and continents and a vague mottling of gray and brown and green, topped at the pole by an icecap. None of the surface features, not even the major mountain ranges or rivers, were yet distinguishable, but Harkaman and Sharll Renner and Alvyn Karffard and the other old hands seemed to recognize it. Karffard was talking by phone to Paul Koreff, the signals-and-detection officer, who could detect nothing from the moon and nothing that was getting through the Van Allen belt from the planet.

Maybe they'd guessed wrong, at that. Maybe Dunnan hadn't gone to Tanith at all.

Harkaman, who had the knack of putting himself to sleep at will, with some sixth orn-th sense posted as a sentry, leaned back in his chair and closed his eyes. Trask wished he could, too. It would be hours before anything happened, and until then he needed all the rest he could get. He drank more coffee, chain-smoked cigarettes; he rose and prowled about the command room, looking at screens. Signals-and-detection was getting a lot of routine stuff—Van Allen count, micrometeor count, surface temperature, gravitation-field strength, radar and scanner echoes. He went back to his chair and sat down, staring at the screen-image. The planet didn't seem to be getting any closer at all, and it ought to; they were approaching it at better than escape velocity. He sat and stared at it.

He woke with a start. The screen-image was much larger, now. River courses and the shadow lines of mountains were clearly visible. It must be early autumn in the northern hemisphere; there was snow down to the sixtieth parallel and a belt of brown was pushing south against the green. Harkaman was sitting up, eating lunch. By the clock, it was four hours later.

"Have a good nap?" he asked. "We're picking up some stuff, now. Radio and screen signals. Not much, but some. The locals wouldn't have learned enough for that in the five years since I was here. We didn't stay long enough, for one thing."

On decivilized planets that were visited by Space Vikings, the locals picked up bits and scraps of technology very quickly. In the four months of idleness and long conversations while they were in hyperspace he had heard many stories confirming that. But from the level to which Tanith had sunk, radio and screen communication in five years was a little too much of a jump.

"You didn't lose any men, did you?"

That happened frequently—men who took up with local women, men who had made themselves unpopular with their shipmates, men who just liked the planet and wanted to stay. They were alwayswelcomed by the locals for what they could do and teach.

"No, we weren't there long enough for that. Only three hundred and fifty hours. This we're getting is outside stuff; somebody's there beside the locals."

Dunnan. He looked again at the battle-stations board; it was still uniformly red-lighted. Everything was on full combat ready. He summoned a mess-robot, selected a couple of dishes, and began to eat. After the first mouthful, he called to Alvyn Karffard:

"Is Paul getting anything new?" he asked.

Karffard checked. A little contragravity-field distortion effect. It was still too far to be sure. He went back to his lunch. He had finished it and was lighting a cigarette over his coffee when a red light flashed and a voice from one of the speakers shouted.

"Detection! Detection from planet! Radar, and microray!"

Karffard began talking rapidly into a hand-phone; Harkaman unhooked one beside him and listened.

"Coming from a definite point, about twenty-fifth north parallel," he said, aside. "Could be from a ship hiding against the planet. There's nothing at all on the moon."

They seemed to be approaching the planet more and more rapidly. Actually, they weren't, the ship was decelerating to get into an orbit, but the decreasing distance created the illusion of increasing speed. The red lights flashed once more.

"Ship detected!Just outside atmosphere, coming around the planet from the west."

"Is she theEnterprise?"

"Can't tell, yet," Karffard said, and then cried: "There she is, in the screen! That spark, about thirty degrees north, just off the west side."

Aboard her, too, voices from speakers would be shouting, "Ship detected!" and the battle station board would be blazing red. And Andray Dunnan, at the command-desk—

"She's calling us." That was Paul Koreff's voice, out of the squawk-box on the desk. "Standard Sword-World impulse-code. Interrogative: What ship are you? Informative: her screen combination. Request: Please communicate."

"All right," Harkaman said. "Let's be polite and communicate. What's her screen-combination?"

Koreff's voice gave it, and Harkaman punched it out. The communication screen in front of them lit at once; Trask shoved over his chair beside Harkaman's, his hands tightening on the arms. Would it be Dunnan himself, and what would his face show when he saw who confronted him out of his own screen?

It took him an instant to realize that the other ship was not theEnterpriseat all. TheEnterprisewas theNemesis' twin; her commandroom was identical with his own. This one was different in arrangements and fittings. TheEnterprisewas a new ship; this one was old, and had suffered for years at the hands of a slack captain and a slovenly crew.

And the man who sat facing him in the screen was not Andray Dunnan, or any man he had ever seen before. A dark-faced man, with an old scar that ran down one cheek from a little below the eye; he had curly black hair, on his head and on a V of chest exposed by an open shirt. There was an ashtray in front of him, and a thin curl of smoke rose from a cigar in it, and coffee steamed in an ornate but battered silver cup beside it. He was grinning gleefully.

"Well! Captain Harkaman, of theEnterprise, I believe! Welcome to Tanith. Who's the gentleman with you? He isn't the Duke of Wardshaven, is he?"

He glanced quickly at the showback over the screen, to assure himself that his face was not betraying him. Beside him, Otto Harkaman was laughing.

"Why, Captain Valkanhayn; this is an unexpected pleasure. That's theSpace Scourgeyou're in, I take it? What are you doing here on Tanith?"

A voice from one of the speakers shouted that a second ship had been detected coming over the north pole. The dark-faced man in the screen smirked quite complacently.

"That's Garvan Spasso, in theLamia," he said. "And what we're doing here, we've taken this planet over. We intend keeping it, too."

"Well! So you and Garvan have teamed up. You two were just made for one another. And you have a little planet, all your very own. I'm so happy for both of you. What are you getting out of it—beside poultry?"

The other's self-assurance started to slip. He slapped it back into place.

"Don't kid me; we know why you're here. Well, we got here first. Tanith is our planet. You think you can take it away from us?"

"I know we could, and so do you," Harkaman told him. "We outgun you and Spasso together; why, a couple of our pinnaces could knock theLamiaapart. The only question is, do we want to bother?"

By now, he had recovered from his surprise, but not from his disappointment. If this fellow thought theNemesiswas theEnterprise—Before he could check himself, he had finished the thought aloud.

"Then theEnterprisedidn't come here at all!"

The man in the screen started. "Isn't that theEnterpriseyou're in?"

"Oh, no. Pardon my remissness, Captain Valkanhayn," Harkaman apologized. "This is theNemesis.The gentleman with me, Lord Lucas Trask, is owner-aboard, for whom I am commanding. Lord Trask, Captain Boake Valkanhayn, of theSpace Scourge. Captain Valkanhayn is a Space Viking." He said that as though expecting it to be disputed. "So, I am told, is his associate, Captain Spasso, whose ship is approaching. You mean to tell me that theEnterprisehasn't been here?"

Valkanhayn was puzzled, slightly apprehensive.

"You mean the Duke of Wardshaven has two ships?"

"As far as I know, the Duke of Wardshaven hasn't any ships," Harkaman replied. "This ship is the property and private adventure of Lord Trask. TheEnterprise, for which we are looking, is owned and commanded by one Andray Dunnan."

The man with the scarred face and hairy chest had picked up his cigar and was puffing on it mechanically. Now he took it out of his mouth as though he wondered how it had gotten there in the first place.

"But isn't the Duke of Wardshaven sending a ship here to establish a base? That was what we'd heard. We heard you'd gone from Flamberge to Gram to command for him."

"Where did you hear this? And when?"

"On Hoth. That'd be about two thousand hours ago; a Gilgamesher brought the news from Xochitl."

"Well, considering it was fifth or sixth hand, your information was good enough, when it was fresh. It was a year and a half old when you got it, though. How long have you been here on Tanith?"

"About a thousand hours." Harkaman clucked sadly at that.

"Pity you wasted all that time. Well, it was nice talking to you, Boake. Say hello to Garvan for me when he comes up."

"You mean you're not staying?" Valkanhayn was horrified, an odd reaction for a man who had just been expecting a bitter battle to drive them away. "You're just spacing right out again?"

Harkaman shrugged. "Do we want to waste time here, Lord Trask? TheEnterprisehas obviously gone somewhere else. She was still in hyperspace when Captain Valkanhayn and his accomplice arrived here."

"Is there anything worth staying for?" That seemed to be the reply Harkaman was expecting. "Beside poultry, that is?"

Harkaman shook his head. "This is Captain Valkanhayn's planet; his and Captain Spasso's. Let them be stuck with it."

"But, look; this is a good planet. There's a big local city, maybe ten or twenty thousand people; temples and palaces and everything. Then, there are a couple of old Federation cities. The one we're at is in good shape, and there's a big spaceport. We've been doing a lot of work onit. And the locals won't give you any trouble. All they have is spears and a few crossbows and matchlocks—"

"I know. I've been here."

"Well, couldn't we make some kind of a deal?" Valkanhayn asked. A mendicant whine was beginning to creep into his voice. "I can get Garvan on screen and switch him over to your ship—"

"Well, we have a lot of Sword-World merchandise aboard," Harkaman said. "We could make you good prices on some of it. How are you fixed for robotic equipment?"

"But aren't you going to stay here?" Valkanhayn was almost in a panic. "Listen, suppose I talk to Garvan, and we all get together on this. Just excuse me for a minute—"

As soon as he had blanked out, Harkaman threw back his head and guffawed as though he had just heard the funniest and bawdiest joke in the galaxy. Trask, himself, didn't feel like laughing.

"The humor escapes me," he admitted. "We came here on a fools' errand."

"I'm sorry, Lucas." Harkaman was still shaking with mirth. "I know it's a letdown, but that pair of chiseling chicken thieves! I could almost pity them, if it weren't so funny." He laughed again. "You know what their idea was?"

Trask shook his head. "Who are they?"

"What I called them, a couple of chicken thieves. They raid planets like Set and Hertha and Melkarth, where the locals haven't anything to fight with—or anything worth fighting for. I didn't know they'd teamed up, but that figures. Nobody else would team up with either of them. What must have happened, this story of Duke Angus' Tanith adventure must have filtered out to them, and they thought that if they got here first, I'd think it was cheaper to take them in than run them out. I probably would have, too. They do have ships, of a sort, and they do raid, after a fashion. But now, there isn't going to be any Tanith base, and they have a no-good planet and they're stuck with it."

"Can't they make anything out of it themselves?"

"Like what?" Harkaman hooted. "They have no equipment, and they have no men. Not for a job like that. The only thing they can do is space out and forget it."

"We could sell them equipment."

"We could if they had anything to use for money. They haven't. One thing, we do want to let down and give the men a chance to walk on ground and look at a sky for a while. The girls here aren't too bad, either," Harkaman said. "As I remember, some of them even take a bath, now and then."

"That's the kind of news of Dunnan we're going to get. By the time we'd get to where he's been reported, he'd be a couple of thousand light-years away," hesaid disgustedly. "I agree; we ought to give the men a chance to get off the ship, here. We can stall this pair along for a while and we won't have any trouble with them."

The three ships were slowly converging toward a point fifteen thousand miles off-planet and over the sunset line. TheSpace Scourgebore the device of a mailed fist clutching a comet by the head; it looked more like a whisk broom than a scourge. TheLamiabore a coiled snake with the head, arms and bust of a woman. Valkanhayn and Spasso were taking their time about screening back, and he began to wonder if they weren't maneuvering theNemesisinto a cross-fire position. He mentioned this to Harkaman and Alvyn Karffard; they both laughed.

"Just holding ship's meetings," Karffard said. "They'll be yakking back and forth for a couple of hours, yet."

"Yes; Valkanhayn and Spasso don't own their ships," Harkaman explained. "They've gone in debt to their crews for supplies and maintenance till everybody owns everything in common. The ships look like it, too. They don't even command, really; they just preside over elected command-councils."

Finally, they had both of the more or less commanders on screen.Valkanhayn had zipped up his shirt and put on a jacket. Garvan Spasso was a small man, partly bald. His eyes were a shade too close together, and his thin mouth had a bitterly crafty twist. He began speaking at once:

"Captain, Boake tells me you say you're not here in the service of the Duke of Wardshaven at all." He said it aggrievedly.

"That's correct," Harkaman said. "We came here because Lord Trask thought another Gram ship, theEnterprise, would be here. Since she isn't, there's no point in our being here. We do hope, though, that you won't make any difficulty about our letting down and giving our men a couple of hundred hours' liberty. They've been in hyperspace for three thousand hours."

"See!" Spasso clamored. "He wants to trick us into letting him land—"

"Captain Spasso," Trask cut in. "Will you please stop insulting everybody's intelligence, your own included." Spasso glared at him, belligerently but hopefully. "I understand what you thought you were going to do here. You expected Captain Harkaman here to establish a base for the Duke of Wardshaven, and you thought, if you were here ahead of him and in a posture of defense, that he'd take you into the Duke's service rather than waste ammunition and risk damage and casualties wiping youout. Well, I'm very sorry, gentlemen. Captain Harkaman is in my service, and I'm not in the least interested in establishing a base on Tanith."

Valkanhayn and Spasso looked at each other. At least, in the two side-by-side screens, their eyes shifted, each to the other's screen on his own ship.

"I get it!" Spasso cried suddenly. "There's two ships, theEnterpriseand this one. The Duke of Wardshaven fitted out theEnterprise, and somebody else fitted out this one. They both want to put in a base here!"

That opened a glorious vista. Instead of merely capitalizing on their nuisance-value, they might find themselves holding the balance of power in a struggle for the planet. All sorts of profitable perfidies were possible.

"Why, sure you can land, Otto," Valkanhayn said. "I know what it's like to be three thousand hours in hyper, myself."

"You're at this old city with the two tall tower-buildings, aren't you?" Harkaman asked. He looked up at the viewscreen. "Ought to be about midnight there now. How's the spaceport? When I was here, it was pretty bad."

"Oh, we've been fixing it up. We got a big gang of locals working for us—"

Rivington spaceport

The city was familiar, from Otto Harkaman's descriptions and from the pictures Vann Larch had painted during the long jump from Gram. As they came in, it looked impressive, spreading for miles around the twin buildings that spired almost three thousand feet above it, with a great spaceport like an eight-pointed star at one side. Whoever had built it, in the sunset splendor of the old Terran Federation, must have done so confident that it would become the metropolis of a populous and prospering world. Then the sun of the Federation had gone down. Nobody knew what had happened on Tanith after that, but evidently none of it had been good.

At first, the two towers seemed as sound as when they had been built; gradually it became apparent that one was broken at the top. For the most part, the smaller buildings scattered widely around them were standing, though here and there mounds of brush-grown rubble showed where some had fallen in. The spaceport looked good—a central octagon mass of buildings, the landing-berths, and, beyond, the triangular areas of airship docks and warehouses. The central building was outwardly intact, and the ship-berths seemed clear of wreckage and rubble.

By the time theNemesiswas following theSpace Scourgeand theLamiadown, towed by her own pinnaces, the illusion that they were approaching a living city had vanished. The interspaces between the buildings were choked with forest-growth, broken by a few smallfields and garden-plots. At one time, there had been three of the high buildings, literally vertical cities in themselves. Where the third had stood was a glazed crater, with a ridge of fallen rubble lying away from it. Somebody must have landed a medium missile, about twenty kilotons, against its base. Something of the same sort had scored on the far edge of the spaceport, and one of the eight arrowheads of docks and warehouses was an indistinguishable slag-pile.

The rest of the city seemed to have died of neglect rather than violence. It certainly hadn't been bombed out. Harkaman thought most of the fighting had been done with subneutron bombs or Omega-ray bombs, that killed the people without damaging the real estate. Or bio-weapons; a man-made plague that had gotten out of control and all but depopulated the planet.

"It takes an awful lot of people, working together at an awful lot of jobs, to keep a civilization running. Smash the installations and kill the top technicians and scientists, and the masses don't know how to rebuild and go back to stone hatchets. Kill off enough of the masses and even if the planet and the know-how is left, there's nobody to do the work. I've seen planets that decivilized both ways. Tanith, I think, is one of the latter."

That had been during one of the long after-dinner bull sessions on the way out from Gram. Somebody, one of the noble gentlemen-adventurers who had joined the company after the piracy of theEnterpriseand the murder, had asked:

"But some of them survived. Don't they know what happened?"

"'In the old times, there were sorcerers. They built the old buildings by wizard arts. Then the sorcerers fought among themselves and went away,'" Harkaman said. "That's all they know about it."

You could make any kind of an explanation out of that.

As the pinnaces pulled and nudged theNemesisdown to her berth, he could see people, far down on the spaceport floor, at work. Either Valkanhayn and Spasso had more men than the size of their ships indicated, or they had gotten a lot of locals to work for them. More than the population of the moribund city, at least as Harkaman remembered it.

There had been about five hundred in all; they lived by mining the old buildings for metal, and trading metalwork for food and textiles and powder and other things made elsewhere. It was accessible only by oxcarts traveling a hundred miles across the plains; it had been built by a contragravity-using people with utter disregard for natural travel and transportation routes.

"I don't envy the poor buggers," Harkaman said, looking down at the antlike figures on the spaceport floor. "Boake Valkanhayn and Garvan Spasso have probably made slaves of the lot of them. If I was really going to put in a base here, Iwouldn't thank that pair for the kind of public-relations work they've been doing among the locals."

That was just about the situation. Spasso and Valkanhayn and some of their officers met them on the landing stage of the big building in the middle of the spaceport, where they had established quarters. Entering and going down a long hallway, they passed a dozen men and women gathering up rubbish from the floor with shovels and with their hands and putting it into a lifter-skid. Both sexes wore shapeless garments of coarse cloth, like ponchos, and flat-soled sandals. Watching them was another local in a kilt, buskins and a leather jerkin; he wore a short sword on his belt and carried a wickedly thonged whip. He also wore a Space Viking combat helmet, painted with the device of Spasso'sLamia. He bowed as they approached, putting a hand to his forehead. After they had passed, they could hear him shouting at the others, and the sound of whip-blows.

You make slaves out of people, and some will always be slave-drivers; they will bow to you, and then take it out on the others. Harkaman's nose was twitching as though he had a bit of rotten fish caught in his mustache.

"We have about eight hundred of them. There were only three hundred that were any good for work here; we gathered the rest up at villages along the big river," Spasso was saying.

"How do you get food for them?" Harkaman asked. "Or don't you bother?"

"Oh, we gather that up all over," Valkanhayn told him. "We send parties out with landing craft. They'll let down on a village, run the locals out, gather up what's around and bring it here. Once in a while they put up a fight, but the best they have is a few crossbows and some muzzle-loading muskets. When they do, we burn the village and machine-gun everybody we see."

"That's the stuff," Harkaman approved. "If the cow doesn't want to be milked, just shoot her. Of course, you don't get much milk out of her again, but—"

The room to which their hosts guided them was at the far end of the hall. It had probably been a conference room or something of the sort, and originally it had been paneled, but the paneling had long ago vanished. Holes had been dug here and there in the walls, and he remembered having noticed that the door was gone and the metal groove in which it had slid had been pried out.

There was a big table in the middle, and chairs and couches covered with colored spreads. All the furniture was handmade, cunningly pegged together and highly polished. On the walls hung trophiesof weapons—thrusting-spears and throwing-spears, crossbows and quarrels, and a number of heavy guns, crude things, but carefully made.

"Pick all this stuff up off the locals?" Harkaman asked.

"Yes, we got most of it at a big town down at the forks of the river," Valkanhayn said. "We shook it down a couple of times. That's where we recruited the fellows we're using to boss the workers."

Then he picked up a stick with a leather-covered knob and beat on a gong, bawling for wine. A voice, somewhere, replied, "Yes, master; I come!" and in a few moments a woman entered carrying a jug in either hand. She was wearing a blue bathrobe several sizes too large for her, instead of the poncho things the slaves in the hallway wore. She had dark brown hair and gray eyes; if she had not been so obviously frightened she would have been beautiful. She set the jugs on the table and brought silver cups from a chest against the wall: when Spasso dismissed her, she went out hastily.

"I suppose it's silly to ask if you're paying these people anything for the work they do or for the things you take from them," Harkaman said. From the way theSpace ScourgeandLamiapeople laughed, it evidently was. Harkaman shrugged. "Well, it's your planet. Make any kind of a mess out of it you want to."

"You think weoughtto pay them?" Spasso was incredulous. "Damn bunch of savages!"

"They aren't as savage as the Xochitl locals were when Haulteclere took it over. You've been there; you've seen what Prince Viktor does with them now."

"We haven't got the men or equipment they have on Xochitl," Valkanhayn said. "We can't afford to coddle the locals."

"You can't afford not to," Harkaman told him. "You have two ships, here. You can only use one for raiding; the other will have to stay here to hold the planet. If you take them both away, the locals, whom you have been studiously antagonizing, will swamp whoever you leave behind. And if you don't leave anybody behind, what's the use of having a planetary base?"

"Well, why don't you join us," Spasso finally came out with it. "With our three ships we could have a real thing, here."

Harkaman looked at him inquiringly. "The gentlemen," Trask said, "are putting this wrongly. They mean, why don't we let them join us?"

"Well, if you want to put it like that," Valkanhayn conceded. "We'll admit, yourNemesiswould be the big end of it. But why not? Three ships, we could have a real base here. Nikky Gratham's father only had two when he started on Jagannath, and look what the Grathams got there now."

"Are we interested?" Harkaman asked.

"Not very, I'm afraid. Of course, we've just landed; Tanith may have great possibilities. Suppose we reserve decision for a while and look around a little."

There were stars in the sky, and, for good measure, a sliver of moon on the western horizon. It was only a small moon, but it was close. He walked to the edge of the landing stage, and Elaine was walking with him. The noise from inside, where theNemesiscrew were feasting with those of theLamiaandSpace Scourge, grew fainter. To the south, a star moved; one of the pinnaces they had left on off-planet watch. There was firelight far below, and he could hear singing. Suddenly he realized that it was the poor devils of locals whom Valkanhayn and Spasso had enslaved. Elaine went away quickly.

"Have your fill of Space Viking glamour, Lucas?"

He turned. It was Baron Rathmore, who had come along to serve for a year or so and then hitch a ride home from some base planet and cash in politically on having been with Lucas Trask.

"For the moment. I'm told that this lot aren't typical."

"I hope not. They're a pack of sadistic brutes, and piggish along with it."

"Well, brutality and bad manners I can condone, but Spasso and Valkanhayn are a pair of ignominious little crooks, and stupid along with it. If Andray Dunnan had gotten here ahead of us, he might have done one good thing in his wretched life. I can't understand why he didn't come here."

"I think he still will," Rathmore said. "I knew him and I knew Nevil Ormm. Ormm's ambitious, and Dunnan is insanely vindictive—" He broke off with a sour laugh. "I'm tellingyouthat!"

"Why didn't he come here directly, then?"

"Maybe he doesn't want a base on Tanith. That would be something constructive; Dunnan's a destroyer. I think he took that cargo of equipment somewhere and sold it. I think he'll wait till he's fairly sure the other ship is finished. Then he'll come in and shoot the place up, the way—" He bit that off abruptly.

"The way he did my wedding; I think of it all the time."

The next morning, he and Harkaman took an aircar and went to look at the city at the forks of the river. It was completely new, in the sense that it had been built since the collapse of Federation civilization and the loss of civilized technologies. It was huddled on a long, irregularly triangular mound, evidently to raise it above flood-level. Generations of labor must have gone into it. To the eyes of a civilization using contragravity and powered equipment it wasn't at all impressive. Fifty to a hundred men with adequate equipment couldhave gotten the thing up in a summer. It was only by forcing himself to think in terms of spadeful after spadeful of earth, cartload after cartload creaking behind straining beasts, timber after timber cut with axes and dressed with adzes, stone after stone and brick after brick, that he could appreciate it. They even had it walled, with a palisade of tree-trunks behind which earth and rocks had been banked, and along the river were docks, at which boats were moored. The locals simply called it Tradetown.

As they approached, a big gong began booming, and a white puff of smoke was followed by the thud of a signal-gun. The boats, long canoe-like craft and round-bowed, many-oared barges, put out hastily into the river; through binoculars they could see people scattering from the surrounding fields, driving cattle ahead of them. By the time they were over the city, nobody was in sight. They seemed to have developed a pretty fair air-raid warning system in the nine-hundred-odd hours in which they had been exposed to the figurative mercies of Boake Valkanhayn and Garvan Spasso. It hadn't saved them entirely; a section of the city had been burned, and there were evidences of shelling. Light chemical-explosive stuff; this city was too good a cow for even those two to kill before the milking was over.

They circled slowly over it at a thousand feet. When they turned away, black smoke began rising from what might have been pottery works or brick-kilns on the outskirts; something resinous had evidently been fed to the fires. Other columns of black smoke began rising across the countryside on both sides of the river.

"You know, these people are civilized, if you don't limit the term to contragravity and nuclear energy," Harkaman said. "They have gunpowder, for one thing, and I can think of some rather impressive Old Terran civilizations that didn't have that much. They have an organized society, and anybody who has that is starting toward civilization."

"I hate to think of what'll happen to this planet if Spasso and Valkanhayn stay here long."

"Might be a good thing, in the long run. Good things in the long run are often tough while they're happening. I know what'll happen to Spasso and Valkanhayn, though. They'll start decivilizing, themselves. They'll stay here for a while, and when they need something they can't take from the locals they'll go chicken-stealing after it, but most of the time they'll stay here lording it over their slaves, and finally their ships will wear out and they won't be able to fix them. Then, some time, the locals'll jump them when they aren't watching and wipe them out. But in the meantime, the locals'll learn a lot from them."

They turned the aircar west again along the river. They looked at a few villages. One or two dated from the Federation period; they had been plantations before whatever it was had happened. More had been built within the past five centuries. A couple had recently been destroyed, in punishment for the crime of self-defense.

"You know," he said, at length, "I'm going to do everybody a favor. I'm going to let Spasso and Valkanhayn persuade me to take this planet away from them."

Harkaman, who was piloting, turned sharply. "You crazy or something?"

"'When somebody makes a statement you don't understand, don't tell him he's crazy. Ask him what he means.' Who said that?"

"On target," Harkaman grinned. "'Whatdoyou mean, Lord Trask?'"

"I can't catch Dunnan by pursuit; I'll have to get him by interception. You know the source of that quotation, too. This looks to me like a good place to intercept him. When he learns I have a base here, he'll hit it, sooner or later. And even if he doesn't, we can pick up more information on him, when ships start coming in here, than we would batting around all over the Old Federation."

Harkaman considered for a moment, then nodded. "Yes, if we could set up a base like Nergal or Xochitl," he agreed. "There'll be four or five ships, Space Vikings, traders, Gilgameshers and so on, on either of those planets all the time. If we had the cargo Dunnan took to space in theEnterprise, we could start a base like that. But we haven't anything near what we need, and you know what Spasso and Valkanhayn have."

"We can get it from Gram. As it stands, the investors in the Tanith Adventure, from Duke Angus down, lost everything they put into it. If they're willing to throw some good money after bad, they can get it back, and a handsome profit to boot. And there ought to be planets above the rowboat and ox-cart level not too far away that could be raided for a lot of things we'd need."

"That's right; I know of half a dozen within five hundred light-years. They won't be the kind Spasso and Valkanhayn are in the habit of raiding, though. And besides machinery, we can get gold, and valuable merchandise that could be sold on Gram. And if we could make a go of it, you'd go farther hunting Dunnan by sitting here on Tanith than by going looking for him. That was the way we used to hunt marsh pigs on Colada, when I was a kid; just find a good place and sit down and wait."

They had Valkanhayn and Spasso aboard theNemesisfor dinner; it didn't take much guiding to keep the conversation on the subject of Tanith and its resources, advantages and possibilities. Finally, when they had reached brandy and coffee, Trask said idly:

"I believe, together, we could really make something out of this planet."

"That's what we've been telling you, all along," Spasso broke in eagerly. "This is a wonderful planet—"

"It could be. All it has now is possibilities. We'd need a spaceport, for one thing."

"Well, what's this, here?" Valkanhayn wanted to know.

"It was a spaceport," Harkaman told him. "It could be one again. And we'd need a shipyard, capable of any kind of heavy repair work. Capable of building a complete ship, in fact. I never saw a ship come into a Viking base planet with any kind of a cargo worth dickering over that hadn't taken some damage getting it. Prince Viktor of Xochitl makes a good half of his money on ship repairs, and so do Nikky Gratham on Jagannath and the Everrards on Hoth."

"And engine works, hyperdrive, normal space and pseudograv," Trask added. "And a steel mill, and a collapsed-matter plant. And robotic-equipment works, and—"

"Oh, that's out of all reason!" Valkanhayn cried. "It would take twenty trips with a ship the size of this one to get all that stuff here, and how'd we ever be able to pay for it?"

"That's the sort of base Duke Angus of Wardshaven planned. TheEnterprise, practically a duplicate of theNemesis, carried everything that would be needed to get it started, when she was pirated."

"When she was—?"

"Now you're going to have to tell the gentlemen the truth," Harkaman chuckled.

"I intend to." He laid his cigar down, sipped some of his brandy, and explained about Duke Angus' Tanith adventure. "It was part of a larger plan; Angus wanted to gain economic supremacy for Wardshaven to forward his political ambitions. It was, however, an entirely practical business proposition. I was opposed to it, because I thought it would be too good a proposition for Tanith and work to the disadvantage of the home planet in the end." He told them about theEnterprise, and the cargo of industrial and construction equipment she carried, and then told them how Andray Dunnan had pirated her.

"That wouldn't have annoyed me at all; I had no money invested in the project. What did annoy me, to put it mildly, was that just before he took the ship out, Dunnan shot up my wedding, wounded me and my father-in-law, and killed the lady to whom I had been married for less than half an hour. I fitted out this ship at my own expense, took on Captain Harkaman, who had been left without a command when theEnterprisewas pirated, and came out here to hunt Dunnan down and kill him. I believe that I can do that best by establishing a base on Tanith myself. The base will have to be operated at a profit, or it can't be operated at all." He picked up the cigar again and puffed slowly. "I am inviting you gentlemen to join me as partners."

"Well, you still haven't told us how we're going to get the money to finance it," Spasso insisted.

"The Duke of Wardshaven, and the others who invested in the original Tanith adventure will put it up. It's the only way they can recover what they lost on theEnterprise."

"But then, this Duke of Wardshaven will be running it, not us," Valkanhayn objected.

"The Duke of Wardshaven," Harkaman reminded him, "is on Gram. We are here on Tanith. There are three thousand light-years between."

That seemed a satisfactory answer. Spasso, however, wanted to know who would run things here on Tanith.

"We'll have to hold a meeting of all three crews," he began.

"We will do nothing of the kind," Trask told him. "I will be running things here on Tanith. You people may allow your orders to be debated and voted on, but I don't. You will inform your respective crews to that effect. Any orders you give them in my name will be obeyed without argument."

"I don't know how the men'll take that," Valkanhayn said.

"I know how they'll take it if they're smart," Harkaman told him. "And I know what'll happen if they aren't. I know how you've been running your ships, or how your ships' crews have been running you. Well, we don't do it that way. Lucas Trask is owner, and I'm captain. I obey his orders on what's to be done, and everybody else obeys mine on how to do it."

Spasso looked at Valkanhayn, then shrugged. "That's how the man wants it, Boake. You want to give him an argument? I don't."

"The first order," Trask said, "is that these people you have working here are to be paid. They are not to be beaten by these plug-uglies you have guarding them. If any of them want to leave, they may do so; they will be given presents and furnished transportation home. Those who wish to stay will be issued rations, furnished with clothing and bedding and so on as they need it, and paid wages. We'll work out some kind of a pay-token system and set up a commissary where they can buy things."

Disks of plastic or titanium or something, stamped and uncounterfeitable. Get Alvyn Karffard to see about that. Organize work-gangs, and promote the best and most intelligent to foremen. And those guards could be taken in hand by some ground-fighter sergeant and given Sword-World weapons and tactical training; use them to train others; they'd need a sepoy army of some sort. Even the best of good will is no substitute for armed force, conspicuously displayed and unhesitatingly used when necessary.

"And there'll be no more of this raiding villages for food or anything else. We will pay for anything we get from any of the locals."

"We'll have trouble about that," Valkanhayn predicted. "Our men think anything a local has belongs to anybody who can take it."

"So do I," Harkaman said. "On a planet I'm raiding. This is our planet, and our locals. We don't raid our own planet or our own people. You'll just have to teach them that."

It took Valkanhayn and Spasso more time and argument to convince their crews than Trask thought necessary. Harkaman seemed satisfied, and so was Baron Rathmore, the Wardshaven politician.

"It's like talking a lot of uncommitted small landholders into taking somebody's livery-and-maintenance," the latter said. "You can't use too much pressure; make them think it's their own idea."

There were meetings of both crews, with heated arguments; Baron Rathmore made frequent speeches, while Lord Trask of Tanith and Admiral Harkaman—the titles were Rathmore's suggestion—remained loftily aloof. On both ships, everybody owned everything in common, which meant that nobody owned anything. They had taken over Tanith on the same basis of diffused ownership, and nobody in either crew was quite stupid enough to think that they could do anything with the planet by themselves. By joining theNemesis, it appeared that they were getting something for nothing. In the end, they voted to place themselves under the authority of Lord Trask and Admiral Harkaman. After all, Tanith would be a feudal lordship, and the three ships together a fleet.

Admiral Harkaman's first act of authority was to order a general inspection of fleet units. He wasn't shocked by the condition of the two ships, but that was only because he had expected much worse. They were spaceworthy; after all, they had gotten here from Hoth under their own power. They were only combat-worthy if the combat weren't too severe. His original estimate that theNemesiscould have knocked both of them to pieces was, if anything, over-conservative. The engines were only in fair shape, and the armament was bad.

"We aren't going to spend our time sitting here on Tanith," he told the two captains. "This planet is a raiding base, and 'raiding' is the operative word. And we are not going to raid easy planets. A planet that can be raided with impunity isn't worth the time it takes getting to it. We are going to have to fight on every planet we hit, and I am not going to jeopardize the lives of the men under me, which includes your crews as well as mine, because of under-powered and under-armed ships."

Spasso tried to argue. "We've been getting along."

Harkaman cursed. "Yes. I know how you've been getting along;chicken-stealing on planets like Set and Xipototec and Melkarth. Not making enough to cover maintenance expenses; that's why your ship's in the shape she is. Well, those days are over. Both ships ought to have a full overhaul, but we'll have to skip that till we have a shipyard of our own. But I will insist, at least, that your guns and launchers are in order. And your detection equipment; you didn't get a fix on theNemesistill we were less than twenty thousand miles off-planet."

"We had better get theLamiain condition first," Trask said. "We can put her on off-planet watch, instead of that pair of pinnaces."

Work on theLamiastarted the next day, and considerable friction-heat was generated between her officers and the engineers sent over from theNemesis. Baron Rathmore went aboard, and came back laughing.

"You know how that ship's run?" he asked. "There's a sort of soviet of officers; chief engineer, exec, guns-and-missiles, astrogator and so on. Spasso's just an animated ventriloquist's dummy. I talked to all of them. None of them can pin me down to anything, but they think we're going to heave Spasso out of command and appoint one of them, and each one thinks he'll be it. I don't know how long that'll last, it's a string-and-tape job like the one we're having to do on the ship. It'll hold till we get something better."

"We'll have to get rid of Spasso," Harkaman agreed. "I think we'll put one of our own people in his place. Valkanhayn can stay in command of theSpace Scourge; he's a spaceman. But Spasso's no good for anything."

The local problem was complicated, too. The locals spoke Lingua Terra of a sort, like every descendant of the race that had gone out from the Sol system in the Third Century, but it was a barely comprehensible sort. On civilized planets, the language had been frozen unalterably in microbooks and voice tapes. But microbooks can only be read and sound tapes heard with the aid of electricity, and Tanith had lost that long ago.

Most of the people Spasso and Valkanhayn had kidnaped and enslaved came from villages within a radius of five hundred miles. About half of them wanted to be repatriated; they were given gifts of knives, tools, blankets, and bits of metal which seemed to be the chief standard of value and medium of exchange, and shipped home. Finding their proper villages was not easy. At each such village, the news was spread that the Space Vikings would hereafter pay for what they received.

TheLamiawas overhauled as rapidly as possible. She was still far from being a good ship, but she was much closer to being one than before. She was fitted with the best detection equipment that could be assembled, and put on orbit; Alvyn Karffard took command of her, with some of Spasso's officers, some of Valkanhayn's, and a few from theNemesis. Harkamanwas intending to use her for retraining of all theLamiaandSpace Scourgeofficers, and rotated them back and forth.

The labor guards, a score in number, were relieved of their duties, issued Sword-World firearms, and given intensive training. The trade tokens, stamps of colored plastic, were introduced, and a store was set up where they could be exchanged for Sword-World items. After a while, it dawned on the locals that the tokens could also be used for trading among themselves; money seemed to have been one of the adjuncts of civilization that had been lost along Tanith's downward path. A few of them were able to use contragravity hand-lifters and hand-towed lifter-skids; several were even learning to operate things like bulldozers, at least to the extent of knowing which lever or button did what. Give them a little time, Trask thought, watching a gang at work down on the spaceport floor. It won't be many years before half of them will be piloting aircars.

As soon as theLamiawas on orbital watch, theSpace Scourgewas set down at the spaceport and work started on her. It was decided that Valkanhayn would take her to Gram; enoughNemesispeople would go along to insure good faith on his part, and to talk to Duke Angus and the Tanith investors. Baron Rathmore, and Paytrik Morland, and several other Wardshaven gentlemen-adventurers for the latter function; Alvyn Karffard to act as Valkanhayn's exec, with private orders to supersede him in command if necessary, and Guatt Kirbey to do the astrogating.

"We'll have to take theNemesisand theSpace Scourgeout, first, and make a big raid," Harkaman said. "We can't send theSpace Scourgeback to Gram empty. When Baron Rathmore and Lord Valpry and the rest of them talk to Duke Angus and the Tanith investors, they'll have to have a lot more than some travel films of Tanith. They'll have to be able to show that Tanith is producing. We ought to have a little money of our own to invest, too."

"But, Otto; both ships?" That worried Trask. "Suppose Dunnan comes and finds nobody here but Spasso and theLamia?"

"Chance we'll have to take. Personally, I think we have a year to a year and a half before Dunnan shows up here. I know, we were fooled trying to guess what he'd do before. But the sort of raid I have in mind, we'll need two ships, and in any case, I don't want to leave both those ships here while we're gone, even if you do."

"When it comes to that, I don't think I do, either. But we can't trust Spasso here alone, can we?"

"We'll leave enough of our people to make sure. We'll leave Alvyn—that'll mean a lot of work for me that he'd otherwise do, on the ship. And Baron Rathmore, and young Valpry, and the men who've been training our sepoys. We can shuffle thingsaround and leave some of Valkanhayn's men in place of some of Spasso's. We might even talk Spasso into going along. That'll mean having to endure him at our table, but it would be wise."

"Have you picked a place to raid?"

"Three of them. First, Khepera. That's only thirty light-years from here. That won't amount to much; just chicken-stealing. It'll give our green hands some relatively safe combat-training, and it'll give us some idea of how Spasso's and Valkanhayn's people behave, and give them confidence for the next job."

"And then?"

"Amaterasu. My information about Amaterasu is about twenty years old. A lot of things can happen in twenty years. All I know of it—I was never there myself—is it's fairly civilized—about like Terra just before the beginning of the Atomic Era. No nuclear energy, they lost that, and of course nothing beyond it, but they have hydroelectric and solarelectric power, and nonnuclear jet aircraft, and some very good chemical-explosive weapons, which they use very freely on each other. It was last known to have been raided by a ship from Excalibur twenty years ago."

"That sounds promising. And the third planet?"

"Beowulf. We won't take enough damage on Amaterasu to make any difference there, but if we saved Amaterasu for last, we might be needing too many repairs."

"It's like that?"

"Yes. They have nuclear energy. I don't think it would be wise to mention Beowulf to Captains Spasso and Valkanhayn. Wait till we've hit Khepera and Amaterasu. They may be feeling like heroes, then."


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