BLINDMAN'S BUFF.

Follow My Leader

Follow my Leader is a very good game; and when the Leader is a droll boy, causes much fun and laughter. The leader starts off at a moderate pace, and all the other boys, in a line, one after the other, follow him. They are not only bound to follow him, but do exactly what he does. If he hops on one leg, or crawls on the ground, or coughs, or sneezes, or jumps, or rolls, or laughs, all must do the same. If any boy fail to follow his Leader, he is called the "Ass," and must be ridden by the boy next him. Sometimes the Leader will leap a ditch, climb a tree, or run into a river. But boys should be careful of very mad pranks in this sport.

In this game, a person is blindfolded, and endeavours to catch any one of the players, who, if caught, is blindfolded and takes his place.

There is another Game something resembling it,calledShadow Buff. A piece of white linen is thrown over a line across the room; between this screen and close to the wall on one side, a candle is placed, and on the other side, Buffy is obliged to stand, while the players moving between the candle and linen show their shadows through it, and Buffy has to distinguish each person by his shadow. When he does this, the player so found out becomes Buffy and takes his place.

For this game a piece of wood must be procured about six inches in length and two inches thick, of the following shape:—

Tip-Cat

that is, of a double curve. It will be seen by the shape of this, that it will fly up as easily as a ball when it is laid in the trap, for the striker has only to tap one end of it, and up it flies, making many a summerset as it rises; while it is performing this turn-over motion, which philosophers call the rotatory, the striker makes a blow at it and sends it whither he pleases.

The proper way to play the game, is as follows:—A large ring is made on the ground, in the middle of which the striker takes his station; he then tips the Cat and endeavours to strike it out of the ring; if he fail in this, he is out, and another player takes his place. If he strike the Cat out of the ring, he judges with his eye the distance the Cat is driven from the centre ofthe ring, and calls for a number, at pleasure, to be scored towards the game. The place is now measured by the stick with which the Cat is struck, and if the number called be found to exceed the same number of lengths of the cudgel, he is out, but if it does not, he obtains his call. Another method of playing, is to make four, six, or eight holes in the ground in a circular direction, at equal distances from each other, and at every hole is placed a player with his cudgel. One of the party who stands in the field, tosses the Cat to the batsman who is nearest to him, and every time the Cat is struck, the players must change their situations and run over from one hole to another in succession. If the Cat be driven to any great distance, they continue to run in the same order, and claim a score towards their game every time they quit one hole and run to another. But if the Cat be stopped by their opponents, and thrown across between any two of the holes before the player who has quitted one of them can reach the other, he is out.

This game is common to the West of England, and is called a "Jingling Match." It is played by a number of players being blindfolded within a ring formed for the game, and one or two others, termed the "Jinglers," not blindfolded, with a bell fastened to their elbow, also enter the ring. The blinded players have to catch the Jingler, who moves about rapidly from place to place. He who catches the Jingler wins the game; but if after a certain time, agreed upon previously by the players, the Jingler is not caught, he is declared the victor.

French and English is another good game. A rope being provided, two players stand out, and after having cleeped for first choice, select the partners. After an equal number has been selected for each side, one party attaches itself to one end of the rope, and the other party lays hold of the other: a line is then made on the ground, and each party endeavours to pull the other over this line. The party succeeding in this, wins the game.

Tailpiece

And now that we have given a description of some good games, it may be as well to warn our readers of some bad or foolish ones, which are either calculated to spoil their clothes, make them very dirty, or are dangerous to their limbs.

This is a very dangerous game, if it can be called a game. Should one boy happen to fall, it is the practice of other boys to fall upon him and to "Heap the Bushel," as it is called, all the other boys leaping on the one already down. It sometimes happens, that those underneath are seriously injured; and the sport is seldom engaged in without quarrelling among the players, and sometimes it leads to a fight.

This is another dangerous game. It consists of several players being seated on the ground in a line, clasped by each other round the waist: when all are thus united, two others take the foremost one, and endeavour by pulling and tugging tobreak him offfrom the rest. Thus the united strength of several boys before, and as many behind, is made to act upon the one in front, and an arm may be dislocated by a sudden jerk, not to say anything about a broken neck.

This is a silly game. It is calculated to wear out the shoes.

This is another silly game. A boy, who is called the "Bear," kneels down on the ground in a ring marked out, to let the other boys beat him with their twisted or knotted handkerchiefs. The master of the Bear, who holds him by the rope, endeavours to touch one of the assailants; if he succeeds in doing this, without pulling the Bear out of his circle, or letting go the rope, the player touched becomes Bear in his turn. But it is calculated to spoil the clothes of the Bear, and sometimes, should he kneel on a sharp stone, may do him much injury.

"Buck, Buck, how many horns do I hold up?" is also a stupid game. It neither requires speed, nor agility, nor wit. The game is played by one boy resting his head against a wall and making a back, upon which the other jumps, who, when seated, holds up as many of his fingers as he pleases, and cries, "Buck, Buck, how many horns do I hold up?" The player who is leaped upon, nowmakes a guess; if he guesses correctly, it is his turn to leap, if not, the leaper leaps again. But there is little good in all this, and it ought not to be encouraged.

All boys, and girls too, ought to train themselves to habits of agility, and nothing is more calculated to do this than Gymnastics, which may be rendered a source of health and amusement.

In all playgrounds, a piece of ground should be laid out; and there should be erected thereon, a couple of posts, about twenty feet apart, and sixteen feet high, which should support a plank, about a foot wide, and six inches thick; on the underside of this might be affixed a hook, from which a triangle might be swung,—this is capable of being used in a variety of ways. Two more hooks, about a foot apart, might be used for two ropes, so that the more advanced pupils could climb to the top by means of grasping a rope in each hand, and without the assistance of the feet. A pole may rise from the ground to the cross piece about midway: the pupils will be able to climb up this without the assistance of the feet. A wood ladder and rope ladder may occasionally be fastened to the beam, but may, when necessary, be taken down. A board about a foot broad may also be set up against the beam, inclining four feet from the perpendicular: the climber will grasp the sides with his hands, and placing his feet almost flat against the board, will proceed to the top: this is an advanced exercise. Another board may be set upwhich should be three feet broad, at least, and should slant more than the other: the pupil will run up this to the top of the beam easily, and down again. The middle of this, up to the top, should be perforated with holes about four inches apart, in which a peg may be placed: this may be in the first hole to begin with. The pupil will run up and bring this down, and then run up and put it in the second, and so on, till he has arrived at the top: then two or more pegs may be used, and it may be varied in many ways. A pole, twenty-five or thirty feet high should be erected, rather thin towards the top: at distant intervals of this, three or four pegs, as resting places, should be fastened; another pole, thicker, from about sixteen to twenty feet high, should be erected; on the top of which should be placed four projecting hooks turning on a pivot: to these hooks four ropes should be attached, reaching to within two feet from the ground. This is called the "Flying Course," from an individual taking hold of the peg at the end of each rope.

One person may cross a rope under the one in possession of another, and by pulling round hard, make the other fly over his head. Care should be taken to make the hooks at the top quite secure, for otherwise many dangerous accidents might ensue. A cross pole might also be set up, but most of the exercises for which this is used, may be performed by the triangle. On the parallel bars, several beneficial exercises may be done, and also on the bridge. This is a pole thick at one end, thin at the other, and supported at three or four feet from the ground by a post at one end and another in the middle, so that the thin end vibrates with the least touch. This, itwill be evident, is an exercise for the organ of equilibrium, and exercises the muscles of the calf, of the neck, and anterior part of the neck, and those of the back, very gently. On this bridge a sort of combat may be instituted,—two persons meeting each other, giving and parrying strokes with the open hands. The string for leaping is also another very pleasing exercise. It is supported by a couple of pegs on two posts fastened in the ground. The string may be heightened and lowered at pleasure,—it may be raised as high as the leaper's head when a leaping-pole is used. Besides these arrangements, a trench about a foot and a half deep should be dug, and widening gradually from one foot to seven, for the purpose of exercising the long leap either with or without the aid of the pole. Such are the general arrangements of a gymnasium, but before the youth enters upon regular exercises, he may commence with a few preliminary ones.

Step 6Step 6.

Step 12Step 12.

Exercise 1. The pupil should hold out his hand at arm's length, until he can hold it out no longer, and repeat it until he has power in the muscles, to continue it, without fatigue, for a considerable length of time.

2. Stand on one foot till he is tired, and repeat this for a similar period.

3. Hold out both arms parallel with his chin, letting the thumbs and fingers touch each other.

4. Hold the hands behind the back in a similar manner, the arms being stretched as far backward as possible, and hold the hands high.

5. Hold up the right foot by the right hand, extending the leg and arm by degrees.

6. Hold up the left foot in the same manner.

7. Stand with the knees bent, and exercise them towards the ground, until he can kneel on both knees at once without supporting himself as he drops.

8. Raise himself from this position without the aid of his hands, by springing back on his toes.

9. Endeavour to touch both his toes, with the back straight, the legs close together, and the head down.

10. Take a piece of wood, three inches broad, and twenty long, that will not bend, and hold it across the back, the three first fingers touching the wood.

11. Endeavour to sit, but not touch the ground, nor let any part of his body touch his heels, with his arms stretched out in a line with his chin.

12. Stand with his arms and legs extended, so as to form the letter X.

Let the pupil:—

Step 15Step 15.

Step 17Step 17.

Step 19Step 19.

13. Lie down on his back, and raise his body from an horizontal to a vertical position, without any assistance from the hands or elbows.

14. Draw up the legs close to the posterior part of the thighs, and rise without other assistance.

15. Extend himself on his back again, and walk backwards with the palms of his hands and his feet.

16. Sustain the weight of the whole body upon the palms and the toes, the face being towards the ground.

17. Lie on his back, and take hold of each foot in his hands, and throw himself on his face by rolling over.

18. Lie with the face down, and take hold of his toes while in that position.

19. With his chest downwards, drag his body along by walking only with his hands.

20. Place himself on his back, and endeavour to advance by means of the propulsion of the feet.

21. Place his body on his hands and feet, with the breast upwards, and endeavour to bring the lips to the ground.

22. Lean on the breast and palms of the hands, and throw the legs over towards the back of the head.

23. Stretch himself on the back, and extending the hands beyond the head, at the utmost stretch, touch the ground, and, if possible, bring up a piece of money, previously to be placed there.

24. In the same manner, endeavour to seize a ball by the toes at full length.

These preliminary exercises having been practised, the young pupil will commence a course of more advanced exercises, such as walking, running, leaping, balancing, vaulting, and climbing. Walking is common to all, but few persons have a good walk, and nothing exhibits the person to so much disadvantage as a slovenly bad gait. It is true, that the walk of a person will indicate much of his character. Nervous people walk hurriedly, sometimes quick, sometimes slow, with a tripping and sometimes a running step; phlegmatic people have a heavy, solid, and loitering step; the sanguine man walks rapidly, treads somewhat briskly and firmly; while the melancholic wanders, and seems almost unconscious of touching the ground which he seems to slide over. But the qualities of the mind itself manifest themselves in the gait. The man of high moral principle and virtuous integrity, walks with a very different step to the low sensualist, or the cunning and unprincipled knave; therefore the young pupil will be sure that even the art of walking, which seems to be an exertion purely physical, will not be acquired properly if his mind has taken a vicious and unprincipled bias: it will either indicate his pride or his dastardly humility, his haughty self-sufficiency, or his mean truckling to the opinion of others, his honest independence, or his cringing servility. But he who has been blessed with the full use of his muscular powers, in proportion as he is virtuous, will, with a very little attention, indicate by his bearing, step, and carriage, the nobility of his mind.

In walking, the arms should move freely by the side—they act like the fly-wheel of an engine, to equalise the motion of the body, and to balance it. One hand in the breeches pocket, or both, indicates the sot, and has a very bad appearance. The head should be upright, without, however, any particular call being made upon the muscles of the neck to support it in that position, so that it may move freely in all directions. The body should be upright, and the shoulders thrown moderately backwards, displaying a graceful fall. When the foot reaches the ground, it should support the body, not on the toe or heel, but on the ball of the foot. This manner of walking should be practised daily, sometimes in a slow, sometimes in a moderate walk, and sometimes in a quick pace, until each is performed with elegance and ease.

In running, as the swiftness of the motion steadies the body in its course, without the aid of the oscillations of the arms, they are naturally drawn up towards the sides, and, bent at the elbows, form a right angle. Their motion is almost suspended in very swift running. In moderate running, a gentle oscillation is observed, increasing in proportion as the body approaches to the walking pace. The knees are now more bent,—the same part of the foot does not touch the ground, the body being carried forward more by the toes. The degree of velocity is acquired in proportion to the length and quickness of the steps. The person should therefore endeavour to ascertain whether long or short steps suit his muscular powers best; generally speakinga moderately short step, quickly repeated, accelerates motion most. In learning to run, the pupil should first endeavour to improve his breath by degrees: he must try his speed first in short distances, to be gradually increased: the distance will vary according to the age and strength of the runner. The first exercises in running should commence at a gentle trot over a distance of a hundred and fifty yards, at the rate of about six feet to a second: this should be varied up to eight feet in a second, for the first three or four days, and the distance increased from one hundred and fifty to two hundred and fifty yards. On following days, the distance may be increased to five hundred yards, and afterwards gradually, until a mile can be performed in ten minutes, which is tolerably good running. Afterwards, six miles may be tried in an hour, which will be easily accomplished.

As regards rapid running, from one hundred feet to one hundred yards may be attempted at full speed, and when the constitution is good, the body not too fat, the muscular developments fine, and the lungs sound, a quarter of a mile a minute may be accomplished, and a mile in five minutes, which is seldom done even in very good running. Ten miles an hour, which is the average speed of the mail, may, however, be easily performed with judicious and proper training.

In leaping, that with the run, is the most common and the most useful. The object of the run is to impartto the nerves of the body a certain quantity of motion which may carry it onwards after the propelling power has ceased to act when the body leaves the ground. The run need not exceed twelve or fifteen paces: in this the steps are small and rapid. When the body leaves the ground, the legs are drawn up, one foot generally a little more than the other; and a great thing to be avoided, is coming to the ground on the heels. When springing, the height of the leap must be calculated, the breath held, the body pressed forward, and the fall should be upon the toes and the ball of the foot, although in an extended leap this is impossible. Leaping must, like running, be practised gradually; in the high leap, a person may easily accomplish the height of his own body, and should practise with the bar, which may be made of two upright posts bored, through which ropes should be placed according to the height required for the leap: on these should be hung a string with weights attached to each end to keep it straight. Should the leaper touch it with his feet as he takes his leap, it will be thrown off the pegs, thus showing that he did not make a clean leap.

The deep leap may be acquired from the top of a bank into a hollow, and is useful in leaping from the top of a house or wall in a moment of danger. It may be practised from a flight of steps, ascending a step at a time to increase the height, till the limbs can bear the shocks, to break which, the body must be kept in a bent position, so that its gravity has to pass through many angles. The leaper should always take advantage of any rivulet that has one bank higher than the other, to practise himself.

In the long leap, a person ought to be able to clear with a run, three times the length of his body.

Leaping

The high leap, the deep leap, and the long leap, may be all practised with the pole. For the high leap, the pole should be taken with the right hand, about the height of the head, and with the left hand, about the height of the hips; when put to the ground, the leaper should spring with the right foot, and pass by the left of the pole, and swing round as he alights, so as to face the place he leaped from. In the deep leap, the pole being placed the depth you have to leap, the body should be lowered forward, and then, the feet being cast off, swing round the pole in the descent. Thelong leap, with the pole, is performed much in the same manner.

Leaping

Climbing

In climbing the rope, the hands are to be moved one above the other alternately; the feet should be crossed, and the rope held firmly by their pressure: sometimes the rope may be made to pass along the right thigh just above the knee, and wind round the thigh under the knee.

In climbing the upright pole, the feet, legs, knees, and hands touch the pole. Taking a high grasp of the pole, the climber raises himself by bending his body, drawing up and holding fast by the legs, and so on alternately.

The climber must keep the body stretched out, and upright, so as to prevent the steps, which are loose, from being bent forward.

The oblique rope must be climbed with the back turned towards the ground, the legs crossed and thrown over, so that the rope passes under the calf, and thus he must work himself up by raising his hands one above the other alternately.

The exercises on the ladder are:—1. To ascend and descend rapidly. 2. To ascend and descend with one hand. 3. Without using the hand. 4. Passing another person on the ladder, or swinging to the back to let another pass.

Slant Board

This should be seized with both hands, the feet being placed in the middle. The board should be considerably aslant when first attempted, and gradually brought towards the perpendicular.

This exercise may be practised on that part of the balancing bar between the posts. It may be performed with or without running: it should, however, be commenced with a short run. The height should be, to commence, about the pit of the stomach, which should be increased to the height of the individual.

There are two kinds of balancing to which we shall allude; namely, the balancing of other bodies, and the balancing of our own.

Balancing

All feats of balancing depend upon the centre of gravity being uniformly preserved in one position. The centre of gravity is that point, about which all the other parts exactly balance each other. If a body be freely suspended upon this point, it will rest with security, and as long as this point is supported, it will never fall, while in every other position it will endeavour to descend to the lowest place at which it can arrive. If a perpendicular line were drawn from the centre of gravity of a body to the centre of the earth, such a line would be termed the line of direction, along which every body supported endeavours to fall. If this line fall within the base of a body, such a body will be sure to stand.

When the line of direction is thrown beyond its centre, unless the base be enlarged to counterbalance it, the person or body will fall. A person in stooping to look over a deep hole, will bend his trunk forward; the line of direction being altered, he must extend his base to compensate for it, which he does by putting his foot a step forward. A porter stoops forward to prevent his burthen from throwing the line of direction out of the base behind, and a girl does the same thing in carrying a pail of water, by stretching out her opposite arm, for the weight of the pail throws the centre of gravity on one side, and the stretching out of the opposite arm brings it back again, and thus the two arebalanced. The art of balancing, therefore, simply consists in dexterously altering the centre of gravity upon every new position of the body, so as constantly to preserve the line of direction within the base. Rope-dancers effect this by means of a long pole, held across the rope; and when the balancing-rail is mounted, it will be found necessary to hold out both the arms for the same purpose; nay, even when we slip or stumble with one foot, we in a moment extend the opposite arm, making the same use of it as the dancer does of his pole.

Balancing

A balancer finds that a body to be balanced, is the best for his purpose if it have a loaded head, and a slender or pointed base, for although the higher the weight is placed above the point of support, the morereadily will the line of direction be thrown beyond the base, yet he can more easily restore it by the motion of his hand,—narrowly watching with his eyes its deviations. Now the same watchfulness must be displayed by the gymnastic balancer: he first uses the balancing pole,—he then mounts the balancing bar without it. On mounting the bar, the body should be held erect, and the hands must be extended. He must then learn to walk firmly and steadily along the bar, so as to be able to turn round, and then he should practise going backwards. Two balancers should then endeavour to pass each other on the bar; afterwards, to carry each other, and bodies of various weights, in various positions.

Walking on stilts is connected with balancing. A person can walk with greater security upon high than on low stilts. In some parts of France, the peasantry, in looking after their sheep, walk generally on stilts, and it only requires practise to make this as easy as common walking. Some few years ago, several of these stilt-walkers were to be seen in London, and they could run, jump, stoop, and walk with ease and security, their legs seeming quite as natural to them as those of the Stork.

Tailpiece

Cricket

Cricket is the king of games. Every boy in England should learn it. The young prince of Wales is learning it, and will some day be the prince of cricket-players, as I trust he will some day, a long while hence, however, let us hope, be king of merry England. I shall, therefore, be very particular concerning this noble game. It is played by a bat and ball, and consists of double and single wicket. The wicket was formerly two straight thin batons, called stumps, twenty-two inches high, which were fixed in the ground perpendicularly, sixinches apart, and over the top of both was laid a small round piece of wood, called the bail, but so placed as to fall off readily if the stumps were touched by the ball. Of late years the wicket consists of three stumps and two bails; the middle stump is added to prevent the ball from passing through the wicket without beating it down; the external stumps are now seven inches apart, and all of them three feet two inches high. Single wicket requires five players on each side, and double wicket eleven; but the number in both instances may be varied at the pleasure of the two parties. At single wicket the striker with his bat is the protector of the wicket; the opponent party stands in the field to catch or stop the ball; and the bowler, who is one of them, takes his place by the side of a small baton or stump, set up for that purpose, twenty-two yards from the wicket, and thence delivers the ball with the intention of beating it down. It is now usual to set up two stumps with a bail across, which the batsman, when he runs, must beat off before he returns home. If the bowler prove successful, the batsman retires from the play and another of his party succeeds; if, on the contrary, the ball is struck by the bat, and driven into the field beyond the reach of those who stand out to stop it, the striker runs to the stump at the bowler's station, which he touches with his bat, and then returns to his wicket. If this be performed before the ball is thrown back, it is called a run, and a notch or score is made upon the tally towards the game; if, on the contrary, the ball be thrown up and the wicket beaten down by the opponent party before the striker is home or can ground his bat within three feet ten inches of thewicket (at which distance a mark is made in the ground, called thepopping crease), he is declared to be out, and the run is not reckoned. He is also out if he strike the ball into the air and it is caught by any of his antagonists before it reaches the ground, and retained long enough to be thrown up again. When double wicket is played, two batsmen go in at the same time,—one at each wicket: there are also two bowlers, who usually bowl four balls in succession alternately. The batsmen are said to be in as long as they remain at their wickets, and their party is called thein-party; on the contrary, those who stand in the field with the bowlers, are called theout-party. Both parties have two innings, and the side that obtains the most runs in the double contest, claims the victory. These are the general outlines of this noble pastime, but there are many particular rules and regulations by which it is governed, and these rules are subject to frequent variations.

Single wicket may be played with any number of players, and is better than double wicket for any number of players under seven. At double wicket, a small number of players would get so fatigued with running after the ball, that when it came to the last player's turn, he would find himself too tired, without resting a while. The first innings in single wicket must be determined by chance. The bowler should pitch the wickets, and the striker measure the distance for the bowling-stump. Measure a distance of the length of the bat, and then one of the striker's feet, from the middlestump in a direction towards the bowling stump: there make a mark, which is the same as the popping-crease, and this will show when you are on the ground; place your bat upright on the mark at the place where the measure came to, and ask the bowler whether your bat is before the middle of your wicket; here make a mark on the ground, which is generally called the blocking-hole.

The bowler now begins to bowl, and the striker should endeavour to hit any ball which comes within his compass, or if the ball given be not favourable for that purpose, he may block it; but in blocking he must be careful never to let the tip of the bat come before the handle, as the ball in such a case will probably rise in the air towards the bowler, and he will be caught out. In running, the striker must touch the bowling-stump with his bat or person, or it is no run, and he may be put out if he do no put his bat or some part of his person on his ground before the ball touches his wicket.

With three players, the bowler and striker will be the same as when two are at play; the second player will be fieldsman, who, when the ball be hit nearer to him than to the bowler, will pick it up, or catch it if he can, and return it to the bowler. If the striker should attempt to run, the bowler should immediately run to the wicket, and the fieldsman should throw the ball to him, so that he may catch it, and touch the wicket with it to get the striker out. When the first striker is out, the fieldsman will take his place, the striker will bowl, and the bowler will take the field. When four players are engaged, the fourth should stand behind the wicket; and when five or more play, the additional playersshould take the field. The rule in such a case is simply, that as soon as a striker is out he becomes bowler, then he becomes wicket-keeper, and then he takes his place in the field on the left of the bowler, and afterwards the other places in regular progression, until it is his turn to have a new innings.

"Law, is law," said Evergreen; "laws must be rigidly obeyed, and, therefore, I will read the articles of war for your edification. The first article of war is said to be, 'That it shall be death to stop a cannon-ball with your head.'" Cricketers must be cautious also how they stop cricket-balls with this part of the body: but

Imprimis, theBALLmust be in weight between five ounces and a half and five ounces and three quarters, and must be between nine inches and nine inches and one-eighth in circumference.

2. TheBATmust not be more than thirty-eight inches in length, nor exceed four inches and a quarter in its widest part.

3. TheSTUMPS, which are three to each wicket, must be twenty-seven inches out of the ground, and placed so closely as not to allow the ball to pass through. The bails must be eight inches in length.

4. TheBOWLING-CREASEmust be in a line with the stumps, and six feet eight inches in length, the stumps in the centre, with a return-crease at each end towards the bowler at right angles.

5. ThePOPPING CREASEmust be three feet ten inchesfrom the wicket, and parallel to it, unlimited in length, but not shorter than the bowling-crease.

6. They must be opposite to each other, twenty-two yards apart.

7. It is not lawful for either party, during a match, without the other party gives consent, to make any alteration in the ground by rolling, watering, covering, mowing, or beating.

This rule is not meant to prevent the striker from beating the ground with his bat near to the spot where he stands during the innings, nor to prevent the bowler from filling up holes with sawdust, &c., when the ground is wet.

8. After rain, the wickets may be changed with the consent of both parties.

Cricket

9. The bowler must deliver the ball with one foot behind the bowling-crease, and bowl four bowls before he changes wickets, which he is permitted to do, once only, in the same innings.

10. The ball must be bowled; if it be thrown or jerked, or if the hand be above the shoulder in the delivery, the umpire must call "no ball" (this being reckoned as one of the four balls).

11. In some matches, the bowler may give six balls where the parties are agreed. The bowler may order the striker at the wicket from which he bowls, to stand on which side of it he pleases.

12. Should the bowler toss the ball over the striker's head, or bowl it so wide that it shall be out of distance to be played at, the umpire, although the striker attempt it, shall adjudge one run to the parties receiving the innings, either with or without an appeal from them, which shall be put down to the score of wide balls, and such balls shall not be reckoned as any of the four balls. When the umpire shall have called "wide ball," one run only shall be reckoned, and the ball shall be considered dead.

13. If "no ball" be called by the umpire, the hitter may strike at it, and is allowed all the runs he can make, and is not be considered out except by running out. Should no run be obtained by any other means, then one run shall be scored.

14. When a fresh bowler takes the ball, only two balls shall be allowed for practice; he must, however,continue the next four in the game before he can change for another better approved. If six balls are agreed to be bowled, then he must continue the six instead of four.

15. No substitute in the field shall be allowed to bowl, keep wicket,STAND AT THE POINTorMIDDLE WICKET, except by mutual agreement of the parties.

IsOUT, if either of the bails be struck off by the ball, or either of the stumps struck out of the ground.

He isOUT, if the ball, from a stroke of the bat or hand below the wrist, be held by his adversary before it touches the ground, although hugged or caught between the arms and breast of the catcher.

He isOUT, if in striking, or at any other time while the ball is in play, both his feet be over the popping-crease, and his wicket put down, except his bat be grounded within it.

He isOUT, if in striking at the ball, he either with his bat, clothes, or person, hits down his wicket.

He isOUT, if under pretence of running a notch, or otherwise, either of the strikers prevent a ball from being caught, or if the ball be struck up and he wilfully strikes it again.

He isOUT, if in running a notch the wicket be struck down by a throw, or with the hand or arm with ball in hand, before his bat is grounded over the popping-crease. If the bails should happen to be off, a stump must be struck out of the ground.

He isOUT, should he take up or touch the ball while in play, unless at the request of the opposite party.

He isOUT, if with a part of his person he stop the ball, which the bowler, in the opinion of the umpire at the bowler's wicket, has pitched in a straight line with the wicket.

If the players havecrossedeach other, he that runs for the wicket that is put down, is out; and if they havenot crossed, he that has left the wicket which is put down, is out.

When a ball is caught, no run is to be reckoned.

When a striker is run out, the notch they were running for is not to be reckoned.

If "lost ball" shall be called, the striker is allowed the runs; but if more than six shall have been run before "lost ball" shall have been called, then the striker shall have all that have been run.

When the ball has been lodged in the wicket-keeper's or bowler's hands, it is considereddead, that is, no longer in play, and the striker need not keep within ground, till the umpire has called "play;" but if the player goes off his ground, with intent to run, the bowler may put him out.

Should the striker be hurt, he may retire from his wicket and return to it any time during that innings. Some other person may stand out for him, but not go in.

If any person stop the ball with his bat, the ball is to be considered asDEAD, and the opposite party to add five notches to their score.

If the ball be struck up, the striker may guard his wicket with his bat or any part of his body except hishand.

If the striker hit the ball against his partner's wicket when he is off his ground, he is out, should it previouslyhave touched the bowler or any of the fieldmen's hands, but not otherwise.

The wicket-keeper should not take the ball for the purpose of stumping, until it have passed the wicket. He shall stand at a proper distance behind the wicket, and shall not move till the ball be out of the bowler's hand. He shall not by any noise, incommode the striker, and if any part of his person be over or before the wicket, although the ball hit it, he shall not be out.

The umpires are the sole judges of fair and unfair play, and all disputes are determined by them, each at his own wicket. They shall not stand more than six yards from the wicket. In case of a catch, which the umpire at the wicket cannot see sufficiently to decide upon, he may apply to the other umpire, whose opinion is conclusive.

The umpires shall pitch fair wickets, and the parties shall toss up for the choice of innings.

They shall allow two minutes for the striker to come in, and fifteen minutes between each innings. When the umpires shall call "play," the party who refuses shall lose the match.

They are not to order a player out unless assented to by the adversaries.

If the bowler's foot be not behind the bowling-crease and within the return crease when he delivers the ball,they must, unasked, call "no ball;" if the striker run a short run, the umpire must call "no run."

If in running either of the strikers shall fail to ground his bat, in hand, or some part of his person, over the popping crease, the umpire, for every such failure, shall deduct two runs from the number intended to have been run, because such striker, not having run in the first instance, cannot have started in the second from the proper goal.

No umpire is allowed to bet.

No umpire to be changed during a match, unless with the consent of both parties, except in case of a violation of the last law, then either party may dismiss the transgressor.

After the delivery of four balls, the umpire should call "over," but not until the ball shall be lodged and definitely settled in the wicket-keeper's or bowler's hand; the ball shall then be considered dead. Nevertheless, if an idea be entertained that either of the strikers is out, a question may be put previously to, but not after the delivery of the next ball.

The umpire must take especial care to call "no ball" instantly upon delivery, and "wide ball," as soon as ever it shall pass the striker.

1. When there shall be less than four players on a side, bounds shall be placed, twenty-two yards each, in a line from the off and leg stump.

2. The ball must be hit before the bounds to entitle the striker to a run, which run cannot be obtained unless he touch the bowling-stump or crease, in a line with it, with his bat or person, or go beyond them, returning to the popping-crease, as in double wicket, according to the law.

3. When the striker shall hit the ball, one of his feet must be on the ground behind the popping-crease, otherwise the umpire shall call "no hit."

4. When there shall be less than five players of a side, neither byes nor overthrows shall be allowed, nor shall the striker be caught out behind the wicket, nor stumped out.

5. The fieldsman must return the ball so that it shall cross the space between the wicket and the bowling stump, or between the bowling stumps and the bounds; the striker may run till the ball be so returned.

6. After the striker has made one run, he must touch the bowling stump, and run before the ball shall cross the play, to entitle him to another.

7. The striker shall be entitled to three runs for lost ball, and the same number for ball stopped with bat.

8. When there shall be more than four players to a side, there shall be no bounds; allhits,byes, andoverthrows, will then be allowed.

9. The bowler is subject to the same laws as at double wicket.

10. No more than one minute shall be allowed between each ball.

1. No bet is payable in any match unless it be played out or given up.

2. If the runs of one player be betted against those of another, the bet depends on the first innings, unless otherwise specified.

3. If the bet be made upon both innings, and one party beats the other in one innings, the runs in the first innings shall determine it.

4. If the other party go in a second time, then the bet must be determined by the number in the second.

Cricket is played by twenty-two persons, eleven on each side, and two umpires, with two persons to score and count the innings. Thirteen players play at one time, viz., two strikers, one bowler, one wicket-keeper, long-stop, short-stop, point, cover, middle-wicket, long-field, off-side, on-side, and leg; of these the two strikers are the inside, or have their innings. The object of the game is to get the greatest number of runs, and this is to be done by the strikers. Each side having been in once and out once, the first innings is concluded, and, we might say, a complete game has been played, but in most matches another innings is played. The scorers keep the account of runs to each striker separately for each innings. The side that has obtained thegreatest number of runs, wins the game. The arrangement of the players in the field is as follows:—


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