STATUTE LAWS.

"Lawgivers".—The realm of Custom had already long been curtailed by the conquests of Law when Saxo wrote, and some epochs of the invasion were well remembered, such as Canute's laws. But the beginnings were dim, and there were simply traditions of good and bad lawyers of the past; such were "Sciold" first of all the arch-king, "Frode" the model lawgiver, "Helge" the tyrant, "Ragnar" the shrewd conqueror.

"Sciold", the patriarch, is made by tradition to fulfil, by abolishing evil customs and making good laws, the ideal of the Saxon and Frankish Coronation oath formula (which may well go back with its two first clauses to heathen days). His fame is as widely spread. However, the only law Saxo gives to him has a story to it that he does not plainly tell. Sciold had a freedman who repaid his master's manumission of him by the ingratitude of attempting his life. Sciold thereupon decrees the unlawfulness of manumissions, or (as Saxo puts it), revoked all manumissions, thus ordaining perpetual slavery on all that were or might become slaves. The heathen lack of pity noticed in Alfred's preface to "Gregory's Handbook" is illustrated here by contrast with the philosophic humanity of the Civil Law, and the sympathy of the mediaeval Church.

But FRODE (known also to the compiler of "Beowulf's Lay", 2025) had, in the Dane's eyes, almost eclipsed Sciold as conqueror and lawgiver. His name Frode almost looks as if his epithet Sapiens had become his popular appellation, and it befits him well. Of him were told many stories, and notably the one related of our Edwin by Bede (and as it has been told by many men of many rulers since Bede wrote, and before). Frode was able to hang up an arm-ring of gold in three parts of his kingdom that no thief for many years dared touch. How this incident (according to our version preserved by Saxo), brought the just king to his end is an archaic and interesting story. Was this ring the Brosinga men?

Saxo has even recorded the Laws of Frode in four separate bits, which we give as A, B, C, D.

A. is mainly a civil and military code of archaic kind:

(a) The division of spoil shall be—gold to captains, silver to privates, arms to champions, ships to be shared by all. Cf. Jomswickinga S. on the division of spoil by the law of the pirate community of Jom.

(b) No house stuff to be locked; if a man used a lock he must pay a gold mark.

(c) He who spares a thief must bear his punishment.

(d) The coward in battle is to forfeit all rights (cf. "Beowulf", 2885).

(e) Women to have free choice (or, at least, veto) in taking husbands.

(f) A free woman that weds a slave loses rank and freedom (cf. Roman Law).

(g) A man must marry a girl he has seduced.

(h) An adulterer to be mutilated at pleasure of injured husband.

(i) Where Dane robbed Dane, the thief to pay double and peace-breach.

(k) Receivers of stolen goods suffer forfeiture and flogging at most.

(l) Deserter bearing shield against his countrymen to lose life and property.

(m) Contempt of fyrd-summons or call to military service involves outlawry and exile.

(n) Bravery in battle to bring about increase in rank (cf. the old English "Ranks of Men").

(o) No suit to lie on promise and pledge; fine of a gold lb. for asking pledge.

(p) Wager of battle is to be the universal mode of proof.

(q) If an alien kill a Dane two aliens must suffer. (This is practically the same principle as appears in the half weregild of the Welsh in West Saxon Law.)

B. An illustration of the more capricious of the old enactments and the jealousy of antique kings.

(a) Loss of gifts sent to the king involves the official responsible; he shall be hanged. (This is introduced as illustration of the cleverness of Eric and the folly of Coll.)

C. Saxo associates another set of enactments with the completion of a successful campaign of conquest over the Ruthenians, and shows Frode chiefly as a wise and civilising statesman, making conquest mean progress.

(a) Every free householder that fell in war was to be set in his barrow with horse and arms (cf. "Vatzdaela Saga", ch. 2).

The body-snatcher was to be punished by death and the lack of sepulture.

Earl or king to be burned in his own ship.

Ten sailors may be burnt on one ship.

(b) Ruthenians to have the same law of war as Danes.

(c) Ruthenians must adopt Danish sale-marriage. (This involves the abolition of the Baltic custom of capture-marriage. That capture-marriage was a bar to social progress appears in the legislation of Richard II, directed against the custom as carried out on the borders of the Palatine county of Chester, while cases such as the famous one of Rob Roy's sons speak to its late continuance in Scotland. In Ireland it survived in a stray instance or two into this century, and songs like "William Riley" attest the sympathy of the peasant with the eloping couple.)

(d) A veteran, one of the Doughty, must be such a man as will attack one foe, will stand two, face three without withdrawing more than a little, and be content to retire only before four. (One of the traditional folk-sayings respecting the picked men, the Doughty or Old Guard, as distinguished from the Youth or Young Guard, the new-comers in the king's Company of House-carles. In Harald Hardrede's Life the Norwegians dread those English house-carles, "each of whom is a match for four," who formed the famous guard that won Stamford Bridge and fell about their lord, a sadly shrunken band, at Senlake.)

(f) The house-carles to have winter-pay. The house-carle three pieces of silver, a hired soldier two pieces, a soldier who had finished his service one piece.

(The treatment of the house-carles gave Harald Harefoot a reputation long remembered for generosity, and several old Northern kings have won their nicknames by their good or ill feeding and rewarding their comitatus.)

D. Again a civil code, dealing chiefly with the rights of travellers.

(a) Seafarers may use what gear they find (the "remis" of the text may include boat or tackle).

(b) No house is to be locked, nor coffer, but all thefts to be compensated threefold. (This, like A, b, which it resembles, seems a popular tradition intended to show the absolute security of Frode's reign of seven or three hundred years. It is probably a gloss wrongly repeated.)

(c) A traveller may claim a single supper; if he take more he is a thief (the mark of a prae-tabernal era when hospitality was waxing cold through misuse).

(d) Thief and accomplices are to be punished alike, being hung up by a line through the sinews and a wolf fastened beside. (This, which contradicts A, i, k, and allots to theft the punishment proper for parricide, seems a mere distorted tradition.)

But beside just Frode, tradition spoke of the unjust Kinge HELGE, whose laws represent ill-judged harshness. They were made for conquered races, (a) the Saxons and (b) the Swedes.

(a) Noble and freedmen to have the same were-gild (the lower, of course, the intent being to degrade all the conquered to one level, and to allow only the lowest were-gild of a freedman, fifty pieces, probably, in the tradition).

(b) No remedy for wrong done to a Swede by a Dane to be legally recoverable. (This is the traditional interpretation of the conqueror's haughty dealing; we may compare it with the Middle-English legends of the pride of the Dane towards the conquered English. The Tradition sums up the position in such concrete forms as this Law of Helge's.)

Two statutes of RAGNAR are mentioned:—

(a) That any householder should give up to his service in war the worst of his children, or the laziest of his slaves (a curious tradition, and used by Saxo as an opportunity for patriotic exaltation).

(b) That all suits shall be absolutely referred to the judgment of twelve chosen elders (Lodbroc here appearing in the strange character of originator of trial by jury).

"Tributes".—Akin to laws are the tributes decreed and imposed by kings and conquerors of old. Tribute infers subjection in archaic law. The poll-tax in the fourteenth century in England was unpopular, because of its seeming to degrade Englishmen to the level of Frenchmen, who paid tribute like vanquished men to their absolute lord, as well as for other reasons connected with the collection of the tax.

The old fur tax (mentioned in "Egil's Saga") is here ascribed to FRODE, who makes the Finns pay him, every three years, a car full or sledge full of skins for every ten heads; and extorts one skin per head from the Perms. It is Frode, too (though Saxo has carved a number of Frodes out of one or two kings of gigantic personality), that made the Saxons pay a poll-tax, a piece of money per head, using, like William the Conqueror, his extraordinary revenue to reward his soldiers, whom he first regaled with double pay. But on the conquered folks rebelling, he marked their reduction by a tax of a piece of money on every limb a cubit long, a "limb-geld" still more hateful than the "neb-geld."

HOTHERUS (Hodr) had set a tribute on the Kurlanders and Swedes, and HROLF laid a tribute on the conquered Swedes.

GODEFRIDUS-GOTRIC is credited with a third Saxon tribute, a heriot of 100 snow-white horses payable to each Danish king at his succession, and by each Saxon chief on his accession: a statement that, recalling sacred snow-white horses kept in North Germany of yore makes one wish for fuller information. But Godefridus also exacted from the Swedes the "Ref-gild", or Fox-money; for the slaying of his henchman Ref, twelve pieces of gold from each man of rank, one from every commoner. And his Friesland tribute is stranger still, nor is it easy to understand from Saxo's account. There was a long hall built, 240 feet, and divided up into twelve "chases" of 20 feet each (probably square). There was a shield set up at one end, and the taxpayers hurled their money at it; if it struck so as to sound, it was good; if not, it was forfeit, but not reckoned in the receipt. This (a popular version, it may be, of some early system of treasury test) was abolished, so the story goes, by Charles the Great.

RAGNAR'S exaction from Daxo, his son's slayer, was a yearly tribute brought by himself and twelve of his elders barefoot, resembling in part such submissions as occur in the Angevin family history, the case of the Calais burgesses, and of such criminals as the Corporation of Oxford, whose penance was only finally renounced by the local patriots in our own day.

"Weapons".—The sword is the weapon par excellence in Saxo's narrative, and he names several by name, famous old blades like our royal Curtana, which some believed was once Tristrem's, and that sword of Carlus, whose fortunes are recorded in Irish annals. Such are "Snyrtir", Bearce's sword; "Hothing", Agnar's blade; "Lauf", or "Leaf", Bearce's sword; "Screp", Wermund's sword, long buried and much rust-eaten, but sharp and trusty, and known by its whistle; Miming's sword ("Mistletoe"), which slew Balder. Wainhead's curved blade seems to be a halbert; "Lyusing" and "Hwiting", Ragnald of Norway's swords; "Logthe", the sword of Ole Siward's son.

The "war-club" occurs pretty frequently. But it is usually introduced as a special weapon of a special hero, who fashions a gold-headed club to slay one that steel cannot touch, or who tears up a tree, like the Spanish knight in the ballad, or who uses a club to counteract spells that blunt steel. The bat-shapen archaic rudder of a ship is used as a club in the story of the Sons of Arngrim.

The "spear" plays no particular part in Saxo: even Woden's spear Gungne is not prominent.

"Bows and arrows" are not often spoken of, but archer heroes, such as Toki, Ane Bow-swayer, and Orwar-Odd, are known. Slings and stones are used.

The shield, of all defensive armour, is far the most prominent. They were often painted with devices, such as Hamlet's shield, Hildiger's Swedish shield. Dr. Vigfusson has shown the importance of these painted shields in the poetic history of the Scandinavians.

A red shield is a signal of peace. Shields are set round ramparts on land as round ships at sea.

"Mail-coats" are worn. Frode has one charmed against steel. Hother has another; a mail-coat of proof is mentioned and their iron meshes are spoken of.

"Helmets" are used, but not so carefully described as in "Beowulf's Lay"; crested helmets and a gilded helmet occur in Bearca-mal and in another poem.

"Banners" serve as rallying points in the battle and on the march. The Huns' banners are spoken of in the classic passage for the description of a huge host invading a country. Bearcamal talks of golden banners.

"Horns" (1) were blown pp at the beginning of the engagement and for signalling. The gathering of the host was made by delivery of a wooden arrow painted to look like iron.

"Tactics".—The hand-to-hand fight of the wager of battle with sword and shield, and the fighting in ranks and the wedge-column at close quarters, show that the close infantry combat was the main event of the battle. The preliminary hurling of stones, and shooting of arrows, and slinging of pebbles, were harassing and annoying, but seldom sufficiently important to affect the result of the main engagement.

Men ride to battle, but fight on foot; occasionally an aged king is car-borne to the fray, and once the car, whether by Saxo's adorning hand, or by tradition, is scythe-armed.

The gathered host is numbered, once, where, as with Xerxes, counting was too difficult, by making each man as he passed put a pebble in a pile (which piles survive to mark the huge size of Frode's army). This is, of course, a folktale, explaining the pebble-hills and illustrating the belief in Frode's power; but armies were mustered by such expedients of old. Burton tells of an African army each man of whom presented an egg, as a token of his presence and a means of taking the number of the host.

We hear of men marching in light order without even scabbards, and getting over the ice in socks.

The war equipment and habits of the Irish, light armoured, clipped at back of head, hurling the javelin backwards in their feigned flight; of the Slavs, small blue targets and long swords; of the Finns, with their darts and skees, are given.

Watches are kept, and it is noted that "uht", the early watch after midnight, is the worst to be attacked in (the duke's two-o'clock-in-the-morning courage being needed, and the darkness and cold helping the enemy).

Spies were, of course, slain if discovered. But we have instances of kings and heroes getting into foeman's camps in disguise (cf. stories of Alfred and Anlaf).

The order of battle of Bravalla fight is given, and the ideal array of a host. To Woden is ascribed the device of the boar's head, hamalt fylking (the swine-head array of Manu's Indian kings), the terrible column with wedge head which could cleave the stoutest line.

The host of Ring has men from Wener, Wermland, Gotaelf, Thotn, Wick, Thelemark, Throndham, Sogn, Firths, Fialer, Iceland; Sweden, Gislamark, Sigtun, Upsala, Pannonia.

The host of Harold had men from Iceland, the Danish provinces, Frisia, Lifland; Slavs, and men from Jom, Aland, and Sleswick.

The battle of Bravalla is said to have been won by the Gotland archers and the men of Throndham, and the Dales. The death of Harald by treachery completed the defeat, which began when Ubbe fell (after he had broken the enemy's van) riddled with arrows.

The defeated, unless they could fly, got little quarter. One-fifth only of the population of a province are said to have survived an invasion. After sea-battles (always necessarily more deadly) the corpses choke the harbours. Seventy sea-kings are swept away in one sea-fight. Heads seem to have been taken in some cases, but not as a regular Teutonic usage, and the practice, from its being attributed to ghosts and aliens, must have already been considered savage by Saxo, and probably by his informants and authorities.

Prisoners were slaves; they might be killed, put to cruel death, outraged, used as slaves, but the feeling in favour of mercy was growing, and the cruelty of Eormenric, who used tortures to his prisoners, of Rothe, who stripped his captives, and of Fro, who sent captive ladies to a brothel in insult, is regarded with dislike.

Wounds were looked on as honourable, but they must be in front or honourably got. A man who was shot through the buttocks, or wounded in the back, was laughed at and disgraced. We hear of a mother helping her wounded son out of battle.

That much of human interest centered round war is evident by the mass of tradition that surrounds the subject in Saxo, both in its public and private aspects. Quaint is the analysis of the four kinds of warriors: (a) The Veterans, or Doughty, who kill foes and spare flyers; (b) the Young men who kill foes and flyers too; (c) the well-to-do, landed, and propertied men of the main levy, who neither fight for fear nor fly for shame; (d) the worthless, last to fight and first to fly; and curious are the remarks about married and unmarried troops, a matter which Chaka pondered over in later days. Homeric speeches precede the fight.

"Stratagems of War" greatly interested Saxo (probably because Valerius Maximus, one of his most esteemed models, was much occupied with such matters), so that he diligently records the military traditions of the notably skillful expedients of famous commanders of old.

There is the device for taking a town by means of the "pretended death" of the besieging general, a device ascribed to Hastings and many more commanders (see Steenstrup Normannerne); the plan of "firing" a besieged town by fire-bearing birds, ascribed here to Fridlev, in the case of Dublin to Hadding against Duna (where it was foiled by all tame birds being chased out of the place).

There is the "Birnam Wood" stratagem, by which men advanced behind a screen of boughs, which is even used for the concealment of ships, and the curious legend (occurring in Irish tradition also, and recalling Capt. B. Hall's "quaker gun" story) by which a commander bluffs off his enemy by binding his dead to stakes in rows, as if they were living men.

Less easy to understand are the "brazen horses" or "machines" driven into the close lines of the enemy to crush and open them, an invention of Gewar. The use of hooked weapons to pull down the foes' shields and helmets was also taught to Hother by Gewar.

The use of black tents to conceal encampment; the defence of a pass by hurling rocks from the heights; the bridge of boats across the Elbe; and the employment of spies, and the bold venture, ascribed in our chronicles to Alfred and Anlaf, of visiting in disguise the enemy's camp, is here attributed to Frode, who even assumed women's clothes for the purpose.

Frode is throughout the typical general, as he is the typical statesman and law-giver of archaic Denmark.

There are certain heathen usages connected with war, as the hurling of a javelin or shooting of an arrow over the enemy's ranks as a "sacratio" to Woden of the foe at the beginning of a battle. This is recorded in the older vernacular authorities also, in exact accordance with the Homeric usage, "Odyssey" xxiv, 516-595.

The dedication of part of the spoils to the god who gave good omens for the war is told of the heathen Baltic peoples; but though, as Sidonius records, it had once prevailed among the Saxons, and, as other witnesses add, among the Scandinavian people, the tradition is not clearly preserved by Saxo.

"Sea and Sea Warfare."—As might be expected, there is much mention of Wicking adventure and of maritime warfare in Saxo.

Saxo tells of Asmund's huge ship (Gnod), built high that he might shoot down on the enemy's craft; he speaks of a ship (such as Godwin gave as a gift to the king his master), and the monk of St. Bertin and the court-poets have lovingly described a ship with gold-broidered sails, gilt masts, and red-dyed rigging. One of his ships has, like the ships in the Chansons de Geste, a carbuncle for a lantern at the masthead. Hedin signals to Frode by a shield at the masthead. A red shield was a peace signal, as noted above. The practice of "strand-hewing", a great feature in Wicking-life (which, so far as the victualling of raw meat by the fishing fleets, and its use raw, as Mr. P. H. Emerson informs me, still survives), is spoken of. There was great fear of monsters attacking them, a fear probably justified by such occasional attacks of angry whales as Melville (founding his narrative on repeated facts) has immortalised. The whales, like Moby Dick, were uncanny, and inspired by troll-women or witches (cf. "Frithiof Saga" and the older "Lay of Atle and Rimegerd"). The clever sailing of Hadding, by which he eludes pursuit, is tantalising, for one gathers that, Saxo knows the details that he for some reason omits. Big fleets of 150 and a monster armada of 3,000 vessels are recorded.

The ships were moved by oars and sails; they had rudders, no doubt such as the Gokstad ship, for the hero Arrow-Odd used a rudder as a weapon.

"Champions".—Professed fighting men were often kept by kings and earls about their court as useful in feud and fray. Harald Fairhair's champions are admirably described in the contemporary Raven Song by Hornclofe—

"Wolf-coats they call them that in battleBellow into bloody shields.They wear wolves' hides when they come into the fight,And clash their weapons together."

and Saxo's sources adhere closely to this pattern.

These "bear-sarks", or wolf-coats of Harald give rise to an O. N. term, "bear-sarks' way", to describe the frenzy of fight and fury which such champions indulged in, barking and howling, and biting their shield-rims (like the ferocious "rook" in the narwhale ivory chessmen in the British Museum) till a kind of state was produced akin to that of the Malay when he has worked himself up to "run-a-muck." There seems to have been in the 10th century a number of such fellows about unemployed, who became nuisances to their neighbours by reason of their bullying and highhandedness. Stories are told in the Icelandic sagas of the way such persons were entrapped and put to death by the chiefs they served when they became too troublesome. A favourite (and fictitious) episode in an "edited" Icelandic saga is for the hero to rescue a lady promised to such a champion (who has bullied her father into consent) by slaying the ruffian. It is the same "motif" as Guy of Warwick and the Saracen lady, and one of the regular Giant and Knight stories.

Beside men-warriors there were "women-warriors" in the North, as Saxo explains. He describes shield-maidens, as Alfhild, Sela, Rusila (the Ingean Ruadh, or Red Maid of the Irish Annals, as Steenstrup so ingeniously conjectures); and the three she-captains, Wigbiorg, who fell on the field, Hetha, who was made queen of Zealand, and Wisna, whose hand Starcad cut off, all three fighting manfully at Bravalla fight.

"Feasts".—The hall-dinner was an important feature in the old Teutonic court-life. Many a fine scene in a saga takes place in the hall while the king and his men are sitting over their ale. The hall decked with hangings, with its fires, lights, plate and provisions, appears in Saxo just as in the Eddic Lays, especially Rigsmal, and the Lives of the Norwegian Kings and Orkney Earls.

The order of seats is a great point of archaic manners. Behaviour at table was a matter of careful observance. The service, especially that of the cup-bearer, was minutely regulated by etiquette. An honoured guest was welcomed by the host rising to receive him and giving him a seat near himself, but less distinguished visitors were often victims to the rough horseplay of the baser sort, and of the wanton young gentleman at court. The food was simple, boiled beef and pork, and mutton without sauce, ale served in horns from the butt. Roast meat, game, sauces, mead, and flagons set on the table, are looked on by Starcad as foreign luxuries, and Germany was credited with luxurious cookery.

"Mimes and jugglers", who went through the country or were attached to the lord's court to amuse the company, were a despised race because of their ribaldry, obscenity, cowardice, and unabashed self-debasement; and their newfangled dances and piping were loathsome to the old court-poets, who accepted the harp alone as an instrument of music.

The story that once a king went to war with his jugglers and they ran away, would represent the point of view of the old house-carle, who was neglected, though "a first-class fighting man", for these debauched foreign buffoons.

GODS AND GODDESSES.—The gods spring, according to Saxo's belief, from a race of sorcerers, some of whom rose to pre-eminence and expelled and crushed the rest, ending the "wizard-age", as the wizards had ended the monster or "giant-age". That they were identic with the classic gods he is inclined to believe, but his difficulty is that in the week-days we have Jove : Thor; Mercury : Woden; whereas it is perfectly well known that Mercury is Jove's son, and also that Woden is the father of Thor—a comic "embarras". That the persians the heathens worshipped as gods existed, and that they were men and women false and powerful, Saxo plainly believes. He has not Snorre's appreciation of the humorous side of the mythology. He is ironic and scornful, but without the kindly, naive fun of the Icelander.

The most active god, the Dane's chief god (as Frey is the Swede's god, and patriarch), is "Woden". He appears in heroic life as patron of great heroes and kings. Cf. "Hyndla-Lay", where it is said of Woden:—

"Let us pray the Father of Hosts to be gracious to us!He granteth and giveth gold to his servants,He gave Heremod a helm and mail-coat,And Sigmund a sword to take.He giveth victory to his sons, to his followers wealth,Ready speech to his children and wisdom to men.Fair wind to captains, and song to poets;He giveth luck in love to many a hero."

He appears under various disguises and names, but usually as a one-eyed old man, cowled and hooded; sometimes with another, bald and ragged, as before the battle Hadding won; once as "Hroptr", a huge man skilled in leechcraft, to Ragnar's son Sigfrid.

Often he is a helper in battle or doomer of feymen. As "Lysir", a rover of the sea, he helps Hadding. As veteran slinger and archer he helps his favourite Hadding; as charioteer, "Brune", he drives Harald to his death in battle. He teaches Hadding how to array his troops. As "Yggr" the prophet he advises the hero and the gods. As "Wecha" (Waer) the leech he woos Wrinda. He invented the wedge array. He can grant charmed lives to his favourites against steel. He prophesies their victories and death. He snatches up one of his disciples, sets him on his magic horse that rides over seas in the air, as in Skida-runa the god takes the beggar over the North Sea. His image (like that of Frey in the Swedish story of Ogmund dytt and Gunnar helming, "Flatey book", i, 335) could speak by magic power.

Of his life and career Saxo gives several episodes.

Woden himself dwelt at Upsala and Byzantium (Asgard); and the northern kings sent him a golden image ring-bedecked, which he made to speak oracles. His wife Frigga stole the bracelets and played him false with a servant, who advised her to destroy and rob the image.

When Woden was away (hiding the disgrace brought on him by Frigga his wife), an imposter, Mid Odin, possibly Loke in disguise, usurped his place at Upsala, instituted special drink-offerings, fled to Finland on Woden's return, and was slain by the Fins and laid in barrow. But the barrow smote all that approached it with death, till the body was unearthed, beheaded, and impaled, a well-known process for stopping the haunting of an obnoxious or dangerous ghost.

Woden had a son Balder, rival of Hother for the love of Nanna, daughter of King Gewar. Woden and Thor his son fought for him against Hother, but in vain, for Hother won the laity and put Balder to shameful flight; however, Balder, half-frenzied by his dreams of Nanna, in turn drove him into exile (winning the lady); finally Hother, befriended hy luck and the Wood Maidens, to whom he owed his early successes and his magic coat, belt, and girdle (there is obvious confusion here in the text), at last met Balder and stabbed him in the side. Of this wound Balder died in three days, as was foretold by the awful dream in which Proserpina (Hela) appeared to him. Balder's grand burial, his barrow, and the magic flood which burst from it when one Harald tried to break into it, and terrified the robbers, are described.

The death of Balder led Woden to seek revenge. Hrossthiof the wizard, whom he consulted, told him he must beget a son by "Wrinda" (Rinda, daughter of the King of the Ruthenians), who should avenge his half-brother.

Woden's wooing is the best part of this story, half spoilt, however, by euhemeristic tone and lack of epic dignity. He woos as a victorious warrior, and receives a cuff; as a generous goldsmith, and gets a buffet; as a handsome soldier, earning a heavy knock-down blow; but in the garb of a women as Wecha (Wakr), skilled in leechcraft, he won his way by trickery; and ("Wale") "Bous" was born, who, after some years, slew Hother in battle, and died himself of his wounds. Bous' barrow in Bohusland, Balder's haven, Balder's well, are named as local attestations of the legend, which is in a late form, as it seems.

The story of Woden's being banished for misbehaviour, and especially for sorcery and for having worn woman's attire to trick Wrinda, his replacement by "Wuldor" ("Oller"), a high priest who assumed Woden's name and flourished for ten years, but was ultimately expelled by the returning Woden, and killed by the Danes in Sweden, is in the same style. But Wuldor's bone vessel is an old bit of genuine tradition mangled. It would cross the sea as well as a ship could, by virtue of certain spells marked on it.

Of "Frey", who appears as "satrapa" of the gods at Upsala, and as the originator of human sacrifice, and as appeased by black victims, at a sacrifice called Froblod (Freys-blot) instituted by Hadding, who began it as an atonement for having slain a sea-monster, a deed for which he had incurred a curse. The priapic and generative influences of Frey are only indicated by a curious tradition mentioned. It almost looks as if there had once been such an institution at Upsala as adorned the Phoenician temples, under Frey's patronage and for a symbolic means of worship.

"Thunder", or "Thor", is Woden's son, strongest of gods or men, patron of Starcad, whom he turned, by pulling off four arms, from a monster to a man.

He fights by Woden's side and Balder's against Hother, by whose magic wand his club (hammer) was lopped off part of its shaft, a wholly different and, a much later version than the one Snorre gives in the prose Edda. Saxo knows of Thor's journey to the haunt of giant Garfred (Geirrod) and his three daughters, and of the hurling of the iron "bloom", and of the crushing of the giantesses, though he does not seem to have known of the river-feats of either the ladies or Thor, if we may judge (never a safe thing wholly) by his silence.

Whether "Tew" is meant by the Mars of the Song of the Voice is not evident. Saxo may only be imitating the repeated catch-word "war" of the original.

"Loke" appears as Utgard-Loke, Loke of the skirts of the World, as it were; is treated as a venomous giant bound in agony under a serpent-haunted cavern (no mention is made of "Sigyn" or her pious ministry).

"Hela" seems to be meant by Saxo's Proserpina.

"Nanna" is the daughter of Gewar, and Balder sees her bathing and falls in love with her, as madly as Frey with Gertha in Skirnismal.

"Freya", the mistress of Od, the patroness of Othere the homely, the sister of Frey-Frode, and daughter of Niord-Fridlaf, appears as Gunwara Eric's love and Syritha Ottar's love and the hair-clogged maiden, as Dr. Rydberg has shown.

The gods can disguise their form, change their shape, are often met in a mist, which shrouds them save from the right person; they appear and disappear at will. For the rest they have the mental and physical characteristics of the kings and queens they protect or persecute so capriciously. They can be seen by making a magic sign and looking through a witch's arm held akimbo. They are no good comates for men or women, and to meddle with a goddess or nymph or giantess was to ensure evil or death for a man. The god's loves were apparently not always so fatal, though there seems to be some tradition to that effect. Most of the god-sprung heroes are motherless or unborn (i.e., born like Macduff by the Caesarean operation)—Sigfred, in the Eddic Lays for instance.

Besides the gods, possibly older than they are, and presumably mightier, are the "Fates" (Norns), three Ladies who are met with together, who fulfil the parts of the gift-fairies of our Sleeping Beauty tales, and bestow endowments on the new-born child, as in the beautiful "Helge Lay", a point of the story which survives in Ogier of the Chansons de Geste, wherein Eadgar (Otkerus or Otgerus) gets what belonged to Holger (Holge), the Helga of "Beowulf's Lay". The caprices of the Fates, where one corrects or spoils the others' endowments, are seen in Saxo, when beauty, bounty, and meanness are given together. They sometimes meet heroes, as they met Helgi in the Eddic Lay (Helgi and Sigrun Lay), and help or begift them; they prepare the magic broth for Balder, are charmed with Hother's lute-playing, and bestow on him a belt of victory and a girdle of splendour, and prophesy things to come.

The verse in Biarca-mal, where "Pluto weaves the dooms of the mighty and fills Phlegethon with noble shapes," recalls Darrada-liod, and points to Woden as death-doomer of the warrior.

"Giants".—These are stupid, mischievous, evil and cunning in Saxo's eyes. Oldest of beings, with chaotic force and exuberance, monstrous in extravagant vitality.

The giant nature of the older troll-kind is abhorrent to man and woman. But a giantess is enamoured of a youth she had fostered, and giants carry off king's daughters, and a three-bodied giant captures young children.

Giants live in caves by the sea, where they keep their treasure. One giant, Unfoot (Ofoti), is a shepherd, like Polyphemus, and has a famous dog which passed into the charge of Biorn, and won a battle; a giantess is keeping goats in the wilds. A giant's fury is so great that it takes twelve champions to control him, when the rage is on him. The troll (like our Puss-in-Boots Ogre) can take any shape.

Monstrous apparitions are mentioned, a giant hand (like that in one story of Finn) searching for its prey among the inmates of a booth in the wilds. But this Grendel-like arm is torn off by a giantess, Hardgrip, daughter of Wainhead and niece possibly of Hafle.

The voice heard at night prophesying is that of some god or monster, possibly Woden himself.

"Dwarves".—These Saxo calls Satyrs, and but rarely mentions. The dwarf Miming, who lives in the desert, has a precious sword of sharpness (Mistletoe?) that could even pierce skin-hard Balder, and a ring (Draupnir) that multiplied itself for its possessor. He is trapped by the hero and robbed of his treasures.

"Barrow-burials".—The obsequies of great men (such as the classic funeral of "Beowulf's Lay", 3138-80) are much noticed by Saxo, and we might expect that he knew such a poem (one similar to Ynglingatal, but not it) which, like the Books of the Kings of Israel and Judah, recorded the deaths and burials, as well as the pedigrees and deeds, of the Danish kings.

The various stages of the "obsequy by fire" are noted; the byre sometimes formed out of a ship; the "sati"; the devoted bower-maidens choosing to die with their mistress, the dead man's beloved (cf. The Eddic funerals of Balder, Sigfred, and Brunhild, in the Long "Brunhild's Lay", Tregrof Gudrumar and the lost poem of Balder's death paraphrased in the prose Edda); the last message given to the corpse on the pyre (Woden's last words to Balder are famous); the riding round the pyre; the eulogium; the piling of the barrow, which sometimes took whole days, as the size of many existing grass mounds assure us; the funeral feast, where an immense vat of ale or mead is drunk in honor of the dead; the epitaph, like an ogham, set up on a stone over the barrow.

The inclusion of a live man with the dead in a barrow, with the live or fresh-slain beasts (horse and bound) of the dead man, seems to point to a time or district when burning was not used. Apparently, at one time, judging from Frode's law, only chiefs and warriors were burnt.

Not to bury was, as in Hellas, an insult to the dead, reserved for the bodies of hated foes. Conquerors sometimes show their magnanimity (like Harald Godwineson) by offering to bury their dead foes.

The buried "barrow-ghost" was formidable; he could rise and slay and eat, vampire-like, as in the tale of Asmund and Aswit. He must in such case be mastered and prevented doing further harm by decapitation and thigh-forking, or by staking and burning. So criminals' bodies were often burnt to stop possible haunting.

Witches and wizards could raise corpses by spells to make them prophesy. The dead also appeared in visions, usually foretelling death to the person they visited.

OTHER WORLDS.—The "Land of Undeath" is spoken of as a place reached by an exiled hero in his wanderings. We know it from Eric the traveller's S., Helge Thoreson's S., Herrand and Bose S., Herwon S., Thorstan Baearmagn S., and other Icelandic sources. But the voyage to the Other Worlds are some of the most remarkable of the narratives Saxo has preserved for us.

"Hadding's Voyage Underground".—(a) A woman bearing in her lap angelica fresh and green, though it was deep winter, appears to the hero at supper, raising her head beside the brazier. Hadding wishes to know where such plants grow.

(b) She takes him with her, under cover of her mantle, underground.

(c) They pierce a mist, get on a road worn by long use, pass nobly-clad men, and reach the sunny fields that bear the angelica:—

"Through griesly shadowes by a beaten path,Into a garden goodly garnished."—F.Q. ii. 7, 51.

(d) Next they cross, by a bridge, the "River of Blades", and see "two armies fighting", ghosts of slain soldiers.

(e) Last they came to a high wall, which surrounds the land of Life, for a cock the woman brought with her, whose neck she wrung and tossed over this wall, came to life and crowed merrily.

Here the story breaks off. It is unfinished, we are only told that Hadfling got back. Why he was taken to this under-world? Who took him? What followed therefrom? Saxo does not tell. It is left to us to make out.

That it is an archaic story of the kind in the Thomas of Ercildoune and so many more fairy-tales, e.g., Kate Crack-a-Nuts, is certain. The "River of Blades" and "The Fighting Warriors" are known from the Eddic Poems. The angelica is like the green birk of that superb fragment, the ballad of the Wife of Usher's Well—a little more frankly heathen, of course—

"It fell about the Martinmas, when nights are long and mirk,The carline wife's three sons cam hame, and their hats wereo' the birk.It neither grew in syke nor dyke, nor yet in ony sheugh,But at the gates o' Paradise that birk grew fair eneuch."

The mantel is that of Woden when he bears the hero over seas; the cock is a bird of sorcery the world over; the black fowl is the proper gift to the Underground powers—a heriot really, for did not the Culture god steal all the useful beasts out of the underground world for men's use?

Dr. Rydberg has shown that the "Seven Sleepers" story is an old Northern myth, alluded to here in its early pre-Christian form, and that with this is mixed other incidents from voyages of Swipdag, the Teutonic Odusseus.

"Thorkill's Second Voyage to Outgarth-Loke to get Knowledge".—(a) Guthrum is troubled as to the immortality and fate of the soul, and the reward of piety after death. To spite Thorkill, his enviers advised the king to send him to consult Outgarth-Loke. He required of the king that his enemies should be sent with him.

(b) In one well-stored and hide-defended ship they set out, reached a sunless, starless land, without fuel; ate raw food and suffered. At last, after many days, a fire was seen ashore. Thorkill, setting a jewel at the mast-head to be able to regain his vessel easily, rows ashore to get fire.

(c) In a filthy, snake-paved, stinking cavern he sees two horny-nebbed giants, (2) making a fire. One of the giants offers to direct him to Loke if he will say three true things in three phrases, and this done, tells him to row four days and then he would reach a Dark and Grassless Land. For three more true sayings he obtains fire, and gets back to his vessel.

(d) With good wind they make Grassless Land, go ashore, find a huge, rocky cavern, strike a flint to kindle a fire at the entrance as a safeguard against demons, and a torch to light them as they explored the cavern.

(e) First appears iron seats set amid crawling snakes.

(f) Next is sluggish water flowing over sand.

(g) Last a steep, sloping cavern is reached, in a chamber of which lay Outgarth-Loke chained, huge and foul.

(h) Thorkill plucks a hair of his beard "as big as a cornel-wood spear." The stench that arose was fearful; the demens and snakes fell upon the invaders at once; only Thorkill and five of the crew, who had sheltered themselves with hides against the virulent poison the demons and snakes cast, which would take a head off at the neck if it fell upon it, got back to their ship.

(i) By vow to the "God that made the world", and offerings, a good voyage was made back, and Germany reached, where Thorkill became a Christian. Only two of his men survived the effects of the poison and stench, and he himself was scarred and spoilt in the face.

(k) When he reached the king, Guthrum would not listen to his tale, because it was prophesied to him that he would die suddenly if he heard it; nay, he even sent men to smite him as he lay in bed, but, by the device of laying a log in his place, he escaped, and going to the king as he sat at meat, reproached him for his treachery.

(l) Guthrum bade him tell his story, but died of horror at hearing his god Loke foully spoken of, while the stench of the hair that Thorkill produced, as Othere did his horn for a voucher of his speech, slew many bystanders.

This is the regular myth of Loke, punished by the gods, lying bound with his own soils' entrails on three sharp stones and a sword-blade, (this latter an addition, when the myth was made stones were the only blades), with snakes' venom dripping on to him, so that when it falls on him he shakes with pain and makes earthquakes—a Titan myth in answer to the question, "Why does the earth quake?" The vitriolic power of the poison is excellently expressed in the story. The plucking of the hair as a token is like the plucking of a horn off the giant or devil that occurs in some folk-tale.


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