[Contents]XIHandicapBlack is supposed to have a stone at D 4 also.Plate 20(B)WhiteBlack1.R 6.2.K 3. This move is an invention of Murase Shuho; it would not be played unless Black had a stone at D 4. Black’s intention is to develop territory in either corner depending on the nature of White’s attack.3.O 3. White attacks the right-hand corner from both sides.4.Q 6.5.Q 7.6.P 6.7.R 3. This is a direct attack on the corner.8.R 5. Black must play here before playing at Q 3. It also gives Black the “Sente.”9.R 7. White must connect.10.Q 3.11.Q 2.12.S 2. This is a clever move. Amateurs would be tempted to play at P 2, which would be very bad for Black, as White would then get the entire right side.13.R 2.14.S 3. Secures Black’s connection with R 5.15.M 3. White must extend his boundaries or his stones will die.16.K 5. Black plays to shut in White as much as possible; he also supports his stone at D 4.Black has the better game.[133]
[Contents]XIHandicapBlack is supposed to have a stone at D 4 also.Plate 20(B)WhiteBlack1.R 6.2.K 3. This move is an invention of Murase Shuho; it would not be played unless Black had a stone at D 4. Black’s intention is to develop territory in either corner depending on the nature of White’s attack.3.O 3. White attacks the right-hand corner from both sides.4.Q 6.5.Q 7.6.P 6.7.R 3. This is a direct attack on the corner.8.R 5. Black must play here before playing at Q 3. It also gives Black the “Sente.”9.R 7. White must connect.10.Q 3.11.Q 2.12.S 2. This is a clever move. Amateurs would be tempted to play at P 2, which would be very bad for Black, as White would then get the entire right side.13.R 2.14.S 3. Secures Black’s connection with R 5.15.M 3. White must extend his boundaries or his stones will die.16.K 5. Black plays to shut in White as much as possible; he also supports his stone at D 4.Black has the better game.[133]
[Contents]XIHandicapBlack is supposed to have a stone at D 4 also.Plate 20(B)WhiteBlack1.R 6.2.K 3. This move is an invention of Murase Shuho; it would not be played unless Black had a stone at D 4. Black’s intention is to develop territory in either corner depending on the nature of White’s attack.3.O 3. White attacks the right-hand corner from both sides.4.Q 6.5.Q 7.6.P 6.7.R 3. This is a direct attack on the corner.8.R 5. Black must play here before playing at Q 3. It also gives Black the “Sente.”9.R 7. White must connect.10.Q 3.11.Q 2.12.S 2. This is a clever move. Amateurs would be tempted to play at P 2, which would be very bad for Black, as White would then get the entire right side.13.R 2.14.S 3. Secures Black’s connection with R 5.15.M 3. White must extend his boundaries or his stones will die.16.K 5. Black plays to shut in White as much as possible; he also supports his stone at D 4.Black has the better game.[133]
[Contents]XIHandicapBlack is supposed to have a stone at D 4 also.Plate 20(B)WhiteBlack1.R 6.2.K 3. This move is an invention of Murase Shuho; it would not be played unless Black had a stone at D 4. Black’s intention is to develop territory in either corner depending on the nature of White’s attack.3.O 3. White attacks the right-hand corner from both sides.4.Q 6.5.Q 7.6.P 6.7.R 3. This is a direct attack on the corner.8.R 5. Black must play here before playing at Q 3. It also gives Black the “Sente.”9.R 7. White must connect.10.Q 3.11.Q 2.12.S 2. This is a clever move. Amateurs would be tempted to play at P 2, which would be very bad for Black, as White would then get the entire right side.13.R 2.14.S 3. Secures Black’s connection with R 5.15.M 3. White must extend his boundaries or his stones will die.16.K 5. Black plays to shut in White as much as possible; he also supports his stone at D 4.Black has the better game.[133]
XI
HandicapBlack is supposed to have a stone at D 4 also.Plate 20(B)WhiteBlack1.R 6.2.K 3. This move is an invention of Murase Shuho; it would not be played unless Black had a stone at D 4. Black’s intention is to develop territory in either corner depending on the nature of White’s attack.3.O 3. White attacks the right-hand corner from both sides.4.Q 6.5.Q 7.6.P 6.7.R 3. This is a direct attack on the corner.8.R 5. Black must play here before playing at Q 3. It also gives Black the “Sente.”9.R 7. White must connect.10.Q 3.11.Q 2.12.S 2. This is a clever move. Amateurs would be tempted to play at P 2, which would be very bad for Black, as White would then get the entire right side.13.R 2.14.S 3. Secures Black’s connection with R 5.15.M 3. White must extend his boundaries or his stones will die.16.K 5. Black plays to shut in White as much as possible; he also supports his stone at D 4.Black has the better game.[133]
Handicap
Black is supposed to have a stone at D 4 also.
Plate 20(B)
WhiteBlack1.R 6.2.K 3. This move is an invention of Murase Shuho; it would not be played unless Black had a stone at D 4. Black’s intention is to develop territory in either corner depending on the nature of White’s attack.3.O 3. White attacks the right-hand corner from both sides.4.Q 6.5.Q 7.6.P 6.7.R 3. This is a direct attack on the corner.8.R 5. Black must play here before playing at Q 3. It also gives Black the “Sente.”9.R 7. White must connect.10.Q 3.11.Q 2.12.S 2. This is a clever move. Amateurs would be tempted to play at P 2, which would be very bad for Black, as White would then get the entire right side.13.R 2.14.S 3. Secures Black’s connection with R 5.15.M 3. White must extend his boundaries or his stones will die.16.K 5. Black plays to shut in White as much as possible; he also supports his stone at D 4.
Black has the better game.[133]