[Contents]XXHandicapWhiteBlack1.D 14.2.C 14. Not so good as F 16.3.C 15. This is not White’s best move; it is done to confuse Black, and will win if Black does not know how to reply.4.D 15.5.C 13.6.B 14.7.B 15.8.B 13. D 13 would be bad.[140]9.C 17.10.D 17.11.C 18.12.C 12.13.D 13.14.D 18.15.D 19.16.C 16.17.B 16.18.A 15.19.A 17. A 16 would not do.20.E 19.21.C 19.22.F 18. “Kake tsugu.” Black must protect his connection; this situation arises frequently.23.B 18. White plays on the only point to save the corner.24.F 15.25.D 12.26.C 11.27.D 11.28.C 10.Black has the better game.
[Contents]XXHandicapWhiteBlack1.D 14.2.C 14. Not so good as F 16.3.C 15. This is not White’s best move; it is done to confuse Black, and will win if Black does not know how to reply.4.D 15.5.C 13.6.B 14.7.B 15.8.B 13. D 13 would be bad.[140]9.C 17.10.D 17.11.C 18.12.C 12.13.D 13.14.D 18.15.D 19.16.C 16.17.B 16.18.A 15.19.A 17. A 16 would not do.20.E 19.21.C 19.22.F 18. “Kake tsugu.” Black must protect his connection; this situation arises frequently.23.B 18. White plays on the only point to save the corner.24.F 15.25.D 12.26.C 11.27.D 11.28.C 10.Black has the better game.
[Contents]XXHandicapWhiteBlack1.D 14.2.C 14. Not so good as F 16.3.C 15. This is not White’s best move; it is done to confuse Black, and will win if Black does not know how to reply.4.D 15.5.C 13.6.B 14.7.B 15.8.B 13. D 13 would be bad.[140]9.C 17.10.D 17.11.C 18.12.C 12.13.D 13.14.D 18.15.D 19.16.C 16.17.B 16.18.A 15.19.A 17. A 16 would not do.20.E 19.21.C 19.22.F 18. “Kake tsugu.” Black must protect his connection; this situation arises frequently.23.B 18. White plays on the only point to save the corner.24.F 15.25.D 12.26.C 11.27.D 11.28.C 10.Black has the better game.
[Contents]XXHandicapWhiteBlack1.D 14.2.C 14. Not so good as F 16.3.C 15. This is not White’s best move; it is done to confuse Black, and will win if Black does not know how to reply.4.D 15.5.C 13.6.B 14.7.B 15.8.B 13. D 13 would be bad.[140]9.C 17.10.D 17.11.C 18.12.C 12.13.D 13.14.D 18.15.D 19.16.C 16.17.B 16.18.A 15.19.A 17. A 16 would not do.20.E 19.21.C 19.22.F 18. “Kake tsugu.” Black must protect his connection; this situation arises frequently.23.B 18. White plays on the only point to save the corner.24.F 15.25.D 12.26.C 11.27.D 11.28.C 10.Black has the better game.
XX
HandicapWhiteBlack1.D 14.2.C 14. Not so good as F 16.3.C 15. This is not White’s best move; it is done to confuse Black, and will win if Black does not know how to reply.4.D 15.5.C 13.6.B 14.7.B 15.8.B 13. D 13 would be bad.[140]9.C 17.10.D 17.11.C 18.12.C 12.13.D 13.14.D 18.15.D 19.16.C 16.17.B 16.18.A 15.19.A 17. A 16 would not do.20.E 19.21.C 19.22.F 18. “Kake tsugu.” Black must protect his connection; this situation arises frequently.23.B 18. White plays on the only point to save the corner.24.F 15.25.D 12.26.C 11.27.D 11.28.C 10.Black has the better game.
Handicap
WhiteBlack1.D 14.2.C 14. Not so good as F 16.3.C 15. This is not White’s best move; it is done to confuse Black, and will win if Black does not know how to reply.4.D 15.5.C 13.6.B 14.7.B 15.8.B 13. D 13 would be bad.[140]9.C 17.10.D 17.11.C 18.12.C 12.13.D 13.14.D 18.15.D 19.16.C 16.17.B 16.18.A 15.19.A 17. A 16 would not do.20.E 19.21.C 19.22.F 18. “Kake tsugu.” Black must protect his connection; this situation arises frequently.23.B 18. White plays on the only point to save the corner.24.F 15.25.D 12.26.C 11.27.D 11.28.C 10.
Black has the better game.